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bmurphy1976 a day ago

It's a nightmare managing all this stuff. Roblox, Minecraft, Meta Quest services, Fortnite, the list goes on and on. These companies are not helping us either.

Thankfully my son and his friends have somehow iterated away from Fortnite. It's no longer cool so they just stopped playing it. That's one less thing I have to worry about.

massysett a day ago | parent | next [-]

I let my kid play Roblox for a couple of weeks and I was absolutely horrified by all the inducements to seek Robux. So I removed it from her iPad, which is locked down.

She gets along just fine without Roblox.

ryanjshaw a day ago | parent | next [-]

I play Roblox with my daughter from time to time and we have lots of fun. I’ve explained the dangers to her (strangers messaging, gambling style games, etc), and I see it as an opportunity to teach her while she still listens to me. When she’s older and I’m not privy to everything she does on a computer I don’t want her stumbling across these things uninformed.

A portion of her pocket money goes to Robux, which she saves up for special outfits (eg halloween) or creatures in her favorite game about birds. No different from the hobbies many adults have - except I use it as a teaching opportunity about saving, buyer’s remorse etc., again while she’s still young and listening.

Fuzzwah a day ago | parent | next [-]

I've had a similar approach. My kids computers are setup next to mine and I keep an eye on what they're playing.

I've instigated a purchase wait period of at least 3 days. Very often they themselves realize that the thing that they wanted to spend their pocket money on was a brief desire.

I was super proud when I heard my son say "meh, this is pay to win" as quitting a random roblox game he was trying out.

graemep a day ago | parent [-]

> My kids computers are setup next to mine and I keep an eye on what they're playing.

laptops and phones mage that a lot harder.

toshinoriyagi a day ago | parent [-]

They don't have to have those. Depending on your definition of "kids", most people on HN I imagine are not giving their kids phones, laptops, or tablets at young ages (maybe less than ~13?). And if they do, I imagine the devices are somewhat locked down and monitored.

I think the more technologically literate a person is, the more wary they are of unfettered access to it for children. Hence, preferring a stationary desktop where use can be supervised.

graemep a day ago | parent [-]

I agree desktops are best, and they are what my kids started with, but there is a lot of pressure to give kids phones.

For example, where I live, the cheapest (monthly) bus tickets require an app, so kids need a smartphone to get to school (or their parents have to pay a lot more for daily tickets).

There is a lot of social pressure on the kids too. There are lots of activities that have either moved online or are organised online. Lots of ways to get left out.

sillyfluke 16 hours ago | parent [-]

>bus tickets require an app

this stuff seems criminal to me...and outright bigotry against poor people.

anon84873628 a day ago | parent | prev | next [-]

To summarize a bit glibly, you're saying to be a good parent. Which of course is awesome, and it is important for people like yourself to explain how to do that using the available tools, etc.

I think the concern many people have is that not everyone, maybe even not most, are good parents. They are themselves addicted to their screens, sports betting, credit cards, etc etc.

How much of a "nanny state" we create is a fair question. Of course due to economic incentives the companies will generally tend to outsource the problem as "be better parents", and indeed the problems of digital society are not these games' fault or burden alone. But to me it seems we have to break the cycle somewhere, and regulating these apps more is a perfectly sensible starting point. We should have freedom, yes, but also need to make systems that match reality on the ground and don't fail under the lowest common denominator situation.

Edit: not to assume you were implying otherwise. Just that we should avoid the "well it's not a problem for me, just do <x>" error.

jajuuka a day ago | parent | prev [-]

This is such a good approach. You're sharing interests with your daughter and teaching her valuable skills to confront problems she will absolutely face as an adult. Having the good foundation will give her a leg up later in life for sure and I wish more parents followed this example.

ErroneousBosh a day ago | parent | prev | next [-]

My son plays Tony Hawk's Pro Skater 1+2 on the Playstation sometimes, if all his homework is done and his room is tidyish.

No inducements to buy in-game currencies, no weird people chatting to my child online, no deeply profoundly unsettling user-generated content. About the only downside is that I occasionally have to remind him that his teacher probably doesn't really want to hear about Screaming Females or Rough Francis or Bad Religion, although it's perfectly okay for him to have opinions about them.

Plus I doubt I'm ever seeing my initials on the highscore table ever again. The Future Is Now, Old Man.

beAbU 12 hours ago | parent [-]

Man... Pro skater 2. That game's soundtrack/playlist is forever burned into my memories.

ErroneousBosh 10 hours ago | parent [-]

The PS4 remake is excellent. Sure, the maps have been restyled a bit, but the warehouse looks just as good as you remember, and you remember it as looking a hell of a lot better than it really did.

THPS1 is forever intertwined with having a few pints with my wee sister, pick up a curry and some beer on the way round to hers, then watch The West Wing, then beating her boyfriend at Tony Hawks', drinking beer, and eating curry until the small hours of Sunday morning.

In the early 2000s, we really did have it all, didn't we?

Nextgrid a day ago | parent | prev | next [-]

The problem is that just like boycotts/individual action doesn't work (besides a handful of lucky exceptions), this won't work either if all your kids' peers are on it. Being the "odd one out" brings its own share of problems, especially in a volatile environment where any pretext for bullying is a good one.

This is why we need regulation. Both for child-focused platforms, but also for adults (regarding social media).

in_cahoots a day ago | parent [-]

I agree mostly. But I would push back on the idea that you need to let your child do whatever (play on Roblox, get fancy clothes or toys, etc) because of bullying. You're trading one set of potential problems for another set of known problems, and letting your own fears dictate how you raise your kids. How do you expect your kids to stand up to peer pressure as teenagers if you give into their peers when they are younger?

I get it. We all look back at the pain from our childhoods and try to shield our kids from that pain. But unless you want your kid to be average in every way there's going to be a chance of bullying. Focus on building a strong relationship with them so that you can guide them through it if it happens.

seanmcdirmid a day ago | parent | prev | next [-]

I still let my kid play a couple of hours a week, but told him no robux at all, it just wasn't something we were even going to consider. Let's see how it lasts, hopefully I can get him interested in something else but somehow his entire local social circle collapsed when we made him cut back on his play time. Its not even strangers at this point, but kids at school that have caused conflicts.

watwut a day ago | parent | prev [-]

Roblox is popular precisely because majority of kids play it for free without buying Robux.

hamdingers a day ago | parent | next [-]

I would be surprised if that were true. Roblox was one of the earliest games to have their digital currency for sale in corner stores where kids can buy it with cash.

bdangubic a day ago | parent | prev [-]

nothing is free… :)

PaulHoule a day ago | parent [-]

There are a lot of free-to-play mobile games (say Arknights) that you can play for free and have a pretty good time. I got lucky and got two “game breaking” characters playing for a reasonable time but if you have the idea that you absolutely have to have a specific character or collect all of them boy you can spend a crazy amount of money and those people pay for all the rest of us.

acedTrex a day ago | parent | prev | next [-]

Whats wrong with Minecraft, that seems like an odd inclusion in the list?

ACCount37 a day ago | parent | next [-]

Minecraft by itself is benign, but online servers? Oh boy.

Full tilt P2W servers, ran by low key cybercriminals, with I Can't Believe It's Not Gambling mechanics targeting children. And Mojang itself is adding fuel to the fire by selling paid mods - for Bedrock only, which is the version most children play.

Then there's the usual boon of online gaming - getting to interact with the shadiest characters you've ever met online.

astroflection a day ago | parent | next [-]

> And Mojang itself is adding fuel to the fire by...

You mean Microsoft.

recursive a day ago | parent | prev | next [-]

What's wrong with paid mods?

prophesi a day ago | parent | next [-]

Not OP, but for me I'm wary whenever I see in-game currency (Minecoins). Thankfully there are no gambling mechanics tied in to Minecoins directly, but the server ecosystem is still rampant with gambling just the same[0].

[0] https://feedback.minecraft.net/hc/en-us/community/posts/3600...

recursive a day ago | parent [-]

I agree regarding in-game currency. I find it distasteful. But in my mind, paid mods are a different thing that can exist independently. I don't find those distasteful. I find their existence slightly positive.

prophesi 12 hours ago | parent | next [-]

For sure. But the unofficial non-paid mods for Bedrock allow for gambling mechanics, so long as it's not linked to real world currency, which I still find problematic for a game marketed towards kids. Link I posted is from years ago claiming that featured servers in Bedrock almost all have gambling, and nothing has changed since then.

Java edition is a lot more wild west and next-to-impossible to enforce their EULA due to the nature of distribution and installation of Java edition mods.

squeek502 a day ago | parent | prev | next [-]

> Any Mods you create for Minecraft: Java Edition from scratch belong to you (including pre-run Mods and in-memory Mods) and you can do whatever you want with them, as long as you don't sell them for money / try to make money from them

https://www.minecraft.net/en-us/eula

foobazgt a day ago | parent [-]

Is that legally enforceable? If a mod doesn't contain code / assets from the game itself, what legal rights does Microsoft have over the distribution of that mod?

voxic11 14 hours ago | parent | next [-]

Yes courts have found that game mods, even if they don't directly include any content from the original game in their distributable, count as derivative works under copyright.

> The ruling continues to apply to the legal status of video game modding, with mods viewed as derivative works that require the consent of the copyright holder. While this may legally limit the creation of mods, machinima, broadcasts, or even cheats, many game developers have authorized and encouraged some of these activities.

https://en.wikipedia.org/wiki/Micro_Star_v%2E_FormGen_Inc%2E

immibis a day ago | parent | prev [-]

It's copyright infringement by being a derivative work. Maybe. I don't think it's ever been tried in court. They can still blacklist you.

kulahan a day ago | parent | prev [-]

If it's made by randoms, then Microsoft is barely better than a rent-seeking middleman. If it's made by Microsoft, they should just put it in the f-ing game or move on to making something new to get more money.

recursive a day ago | parent [-]

Neither of those really sound like a problem with Minecraft for my purposes.

PunchyHamster a day ago | parent | prev | next [-]

> with I Can't Believe It's Not Gambling mechanics targeting children

thrance a day ago | parent | prev [-]

It feels like monetizing something that used to be free and built by passionate tinkerers for its own sake. It's destroying yet another part of that hacker culture some people so very often reminisce about on this site.

Me personally, I absolutely hate it. I got into programming to mod my favorite games of the time, Minecraft among them. My first exposure to actual code was through reading open source mods and trying to modify them to achieve my own ideas.

recursive a day ago | parent [-]

As far as I know, you can still write free mods outside the mod store to your heart's content, just as you ever could. The existence of paid mods doesn't seem to limit your ability to do that.

snapcaster a day ago | parent | prev [-]

I don't really understand why those things are bad? Making your server executable available for dedicated servers is common (and good!) and selling paid mods just seems like selling software to me

edit: the private server operators might be bad, but I don't see how this is Minecraft's fault (or how it doesn't apply to every game that allows dedicated servers)

jvanderbot a day ago | parent [-]

> Minecraft itself is benign

So, I dont think anyone said it was their fault, just that it's being exploited.

Spivak a day ago | parent | prev | next [-]

There is Minecraft the standalone game that you play either by yourself or on a private server with friends you know IRL. That's totally fine.

Then there is the wider Minecraft community based on a constellation of public and semi-public servers. This is a lot more like Roblox.

LeifCarrotson a day ago | parent | next [-]

The Minecraft you know and love is a fantastic game, especially for kids. Top 10 all time, IMO, in terms of creativity and education and development. And you can easily set up a personal friends and family server/realm, and there are tons of free mods and maps.

The problem is that malicious actors can build Roblox in anything. It's not hard to get kids hooked and begging their parents for lucrative in-game gambling currency.

oezi a day ago | parent [-]

I am probably not the right generation but all attempts to engage with Minecraft with my children have always ended badly. It seems very tedious and clunky. The learning curve seems steeper than playing factorio casually.

A_D_E_P_T a day ago | parent | next [-]

Yeah, I tried playing it with my son, but I've never quite understood what you're supposed to do.

I grew up on RPGs and adventure games where you usually had an objective out there in the world. In comparison, Minecraft is extremely solipsistic; there are no structures in the world to meaningfully interact with, and it seems one is supposed to simply treat the world as a sort of Lego set.

cess11 a day ago | parent [-]

You're supposed to build a place to live and sleep, and then you find some magma and water and create a portal to a less friendly place. Eventually you find the bad dragon and murder it.

immibis a day ago | parent [-]

That was added to the game after its creator got cynical about it. He said it needed an ending to justify being 1.0, then he sold it to Microsoft because he hated being popular and wanted the game destroyed, as well as money. The actual goal of Minecraft should be whatever it was in Alpha 1.1.2_01.

black_knight a day ago | parent | prev | next [-]

There are several ways of enjoying Minecraft. I play it a lot with my kids (5 and 10) at the moment. They love creative mode, spawning mobs and just building strange houses. When I played with my friends, sibling snd parents, it was all about survival mode everyone would create their own huge buildings and connect up via railway, visit each other and make fun stuff. Then there was the whole red stone rabbit hole…

mghackerlady a day ago | parent | prev [-]

It's a cultural thing. The learning curve has always been bad but it was bypassed by the initial cultural penetration of people playing it on youtube and now the learning curve is a thing learnt through prior knowledge instead of trial and error

hedora a day ago | parent | prev [-]

Microsoft forces login these days for single player play, and jams ads, social networking crap.

As a parent, I don’t have time for this bullshit, and assume they have malicious intentions. Also, at least once, there was some warning about a profanity filter that my kid dismissed without reading. It’s tied to my MS account, and only a matter of time before that is tied to github and linkedin.

So the kid says “doodie head” one too many times, and what, I lose my windows login / bitlocker key, gh repos and professional network?

Screw it.

autoexec a day ago | parent | next [-]

Exactly, everything wrong with Minecraft started with Microsoft. They took a fun, harmless, and free game so that they could profit from it and they've been working at making it increasingly harmful ever since.

dwattttt a day ago | parent | prev [-]

Have you considered not tying your encryption keys to your child's online activities? I can understand the thrill of danger, but I'm not that much of a gambler myself.

jay_kyburz a day ago | parent | prev | next [-]

I was fine with Minecraft until the kids started wanting to install all kinds of mods, which as far as I know are random executables you download from shady websites.

ApolloFortyNine a day ago | parent | next [-]

As someone who grew up on Industrial Craft 2, you can really miss out on a lot of incredible, free, content if you write off minecraft mods entirely.

And many of those mods at worse might have a donation link if any kind of monetary discussion at all.

acedTrex a day ago | parent | prev [-]

Mods are the lifeblood of Minecraft though, they are incredible.

mock-possum a day ago | parent | prev [-]

just another surface for predators to access underage targets. I guess one thing with Minecraft specifically is there’s a veneer of positive / educational content to smuggle that access beneath - schools have lessons that include Minecraft play, you don’t get that with Fortnite or Roblox, so it seems more ‘innocent.’

Fortnite is about killing eachother, Roblox is about literally anything, Minecraft is about… well, mining and crafting, mostly.

But really, with mods, it can be just as ‘anything’ as Roblox, only with possibly less scrutiny.

Idk. I love Minecraft, for the record. It’s just the squeaky wheel gets the grease, and the popular online game that provides access to kids gets the creeps.

bstsb a day ago | parent | next [-]

where would creeps even contact kids on Minecraft? the only officially sanctioned servers are on Bedrock and tightly moderated, everything else is plastered with Microsoft-sanctioned warnings about unmoderated play

sergent_moon a day ago | parent [-]

And the one things kids avoid, without prejudice, is unmoderated play.

ls612 a day ago | parent | prev [-]

Most people on this website can run a Minecraft server themselves for their kids and their kids' friends. That seems to be the way to go tbh.

cogogo a day ago | parent | prev | next [-]

Agree massive headache. Our kids go to the boys and girls club after school where they were playing roblox during computer time. Some parents apparently complained and it’s now banned. Not sure of that is local or nation-wide. They were kind of annoyed but they seem to understand why. I am definitely worried about giving them the tools they need to navigate the online jungle when they are older.

PunchyHamster a day ago | parent [-]

School (or parents) running local servers for kids in school to play to avoid the whole bunch of dangers of open online would be interesting turn back to gaming roots

pjmlp a day ago | parent | prev | next [-]

Epic made a deal with Unity, apparently they intend to work around stores by turning Fortnite into a game store.

socalgal2 a day ago | parent [-]

Do you have link? How does Unity make money running in Fornite which uses Unreal?

pjmlp a day ago | parent [-]

See Unite 2025 keynote, also https://www.epicgames.com/site/en-US/news/unity-and-epic-gam...

Unity makes money as usual, the people doing those games pay their professional licenses to Unity.

fhd2 a day ago | parent | prev | next [-]

What's wrong with Minecraft? I'm not exactly a Microsoft fan, but am pretty impressed with how little control they have so far exerted over Java Edition, they even made modding easier recently by removing obfuscation. You can run your own server as much as you want with no fees, obligations or anything. And unless the kids know a server address, they can't easily join some third party server with weird stuff going on. Not that I ever heard of one of those, but I'm sure they must exist.

Roblox is a dystopian nightmare in comparison.

Nextgrid a day ago | parent | next [-]

As others have said there's a big difference between the Minecraft "we" (the tech community growing up on Beta versions of Minecraft) know and the Minecraft of today.

The subsequent versions also developed the game mechanics a lot to turn it into something closer to an RPG than the early, bare-bones sandbox game with minimal, well-understood mechanics and the rest purely up to the players' creativity.

There's nowadays an abundance of Pay-to-Win servers with custom mechanics to enable that, and I'm sure a lot of unsavory people preying on children. The social media (YouTube/etc) community around it has exploded too in a way I don't recall it before (I used to be into Minecraft videos back in the ~2012 era, and what I see nowadays grosses me out in comparison).

autoexec a day ago | parent | prev [-]

Minecraft is infested with ads including massive in-game ads and advertisers are all over servers, popular online influencers, etc.

https://www.minecraft.net/en-us/article/lacoste-x-minecraft

https://minecraft.wiki/w/Universal_Studios_Event

https://pitchfork.com/thepitch/how-the-hell-do-you-throw-a-m...

RGamma 16 hours ago | parent [-]

Apparently Minecraft became what Second Life wanted to be.

neighbour a day ago | parent | prev | next [-]

Curious, what have they moved on to? Is it better than Fortnite and the other games you've identified?

andsoitis a day ago | parent | prev | next [-]

what have they replaced Fortnite with? more physical play or something digital?

Pet_Ant a day ago | parent | next [-]

Physical play is nigh impossible. It means getting other kid's parents to let them out. And then you need to spend your full-time supervising them. Can't just let them out with their bikes on the streets.

I think the problem is that either you can give children freedom to explore the world, or you can make them accountable for their actions. Can't have both, and parents will protect their kids by not letting them get into trouble.

coryrc a day ago | parent | next [-]

You can't let them out because they keep getting killed by automobiles.

https://walksf.org/2023/06/28/pedestrian-deaths-reach-highes...

https://www.statista.com/chart/17194/pedestrian-fatalities-i...

https://www.nbcwashington.com/investigations/driveway-danger...

PunchyHamster a day ago | parent | next [-]

Summer's highest case of kid accidents that ended in hospital in my country were the escooters, parents just buy whatever looks good in ad, not caring to train kid (technically moped license is needed) or even get one that's actually legal (with speed limit).

End result - machine capable of going 50km/h or faster (think they caught one doing 90) in hands of young teen or outright kid. Hell, there was even a trucker that reported getting overtaken by one...

coryrc a day ago | parent [-]

I also hear lots of scooter accidents, and that is way too fast. The overwhelming number of deaths is still cars.

hamdingers a day ago | parent [-]

I dug into this statistic for my city recently and found the majority of reported "scooter accidents" were actually occurrences of car drivers crashing into someone on a scooter.

Actual solo-scooter serious crashes were rare.

a day ago | parent | prev [-]
[deleted]
wartywhoa23 a day ago | parent | prev [-]

I'd been riding bikes with my friends around the block since the age of 6. Parents didn't chase us around and minded their own business instead of nanomanaging us into absolute snowflakes that modern children have become. We played tag at building sites, jumping gaps meter wide and five deep, made explosives out of match sticks, bolts and nuts, and showed up at home just to check in and have a quick lunch. We did a bunch more things many parents would deem insane these days (and even our own, should they know)...

And yet every single one of my friends managed to survive this now-impossible freedom and came into adulthood with a bunch of wonderful warm memories of our childhoods, free of any stigmas or psychological trumas.

This modern fear-based attitude towards childhood is beyond sick.

Now before anyone says "but pedophiles and terrorists" - mind you, that was 80's USSR, Chikatilo had still been at large, the gossip was there but wasn't amplified enough to put everyone into scared trance like modern mass-media does.

Literally nothing has changed in the society since then, maniacs were around just like they are now, but the attitude towards the outside world has been so blown out of proportion today, that parents are eager to outsource the upbringing to strangers in online games out of fear of strangers and dangers outside.

deltoidmaximus a day ago | parent | next [-]

> that parents are eager to outsource the upbringing to strangers in online games out of fear of strangers and dangers outside.

There's a lot of blame for parents, much of it deserved. But when you have CPS being called for kids playing in the woods or parents charged with manslaughter when some one else runs over their kid you realize this is now going against the grain to resist this stuff.

flyinghamster a day ago | parent | next [-]

It just seems insane to me that this mentality has been allowed to take root. I live in an area where kids on bikes are a regular sight, any time the weather is even halfway decent. Just last year, I came across a brother and sister riding up the forest preserve bike trail with fishing poles. But the media-driven "fear, fear, fear, nothing but fear" narrative has really done a hell of a lot of harm to society.

AlexandrB a day ago | parent | prev [-]

I always wonder what happened here. I remember hearing about how CPS was chronically underfunded in the 90s and did not even have the resources to investigate every case of serious abuse. But now they have the resources to go after parents that let their 10 year olds walk 2 blocks to a park? Did we start pumping funding into CPS or something? This is like if the cops started ticketing people for jaywalking.

a day ago | parent [-]
[deleted]
chickensong a day ago | parent | prev | next [-]

Same experience, same feelings.

Unfortunately, I don't see how kids would stick to offline experiences anymore if you just turn them loose in the neighborhood, because one of the other kids will undoubtedly have unfettered internet access, so the kids will likely just end up clustered around their computer or phone.

watwut a day ago | parent | prev | next [-]

> We played tag at building sites, jumping gaps meter wide and five deep, made explosives out of match sticks

As someone who thinks kids should have freedom, like kids in Germany or Japan have, I hate it when ridiculous arguments like these show up.

Look, if you was regularly doing all that, you probably should not have all that freedom. But, most kids are actually more reasonable, if raised right.

wartywhoa23 a day ago | parent [-]

What problem with me as I am now would you solve if you had any power to prevent me from being a kid and doing pretty common things kids were doing then?

See, neither me nor any of my friends became terrorist bombers, heck, there is not even a single stuntman around us! On the contrary, that unimaginably dangerous activity in our childhood raised responsibility in us better than any supervision. We knew what we did. No amount of nannying will fix kids who lack the touch with the harsh reality, as it takes feeling some pain sometimes to be responsible and not inflict pain on others.

pixl97 a day ago | parent | next [-]

Cool, stop everyone else from being a nanny then. You pull the stuff you and I did as kids in most places now and you'll have the police and CPS show up.

robocat a day ago | parent | prev | next [-]

Also nothing says survivor bias as statements like:

  And yet every single one of my friends managed to survive this now-impossible freedom
It is nonsense to use your own example and imply it was safe, because you are mostly blind to the failure modes of the counterhistorical damaged or dead.

However, I agree with you. Kids raised in dangerous rural areas do learn. I had my fair share of close calls as a child in my city! I feel lucky to have had so much freedom. 30 years later I was told one guy I knew as a child was convicted of pedophilia: I still remember his awesome basement but I don't recall any bad close call with him (perhaps I was ugly : sorry sicko).

We don't notice many dangerous close calls. Hopefully we learn from from other close calls we did notice... I remember hammering a blank gun cartridge (ramset) until it exploded and thinking I shouldn't do that again. I also did a lot things with fire that I shouldn't have!

Some high risk activities are difficult to learn from. Philip K Dick writing about the dangers of the drugs he took: https://news.ycombinator.com/item?id=29642422

PunchyHamster a day ago | parent | prev | next [-]

till you are with that kid that is a bit too brave and a bit too eager and they do drop in some hole and break a leg or worse. That's what parents are afraid of, they remember some "close" accident in their childhood and want to make their kids not get chance to do a mistake.

Now ideally parents would just keep an eye on them, teach the kids, and maybe even "help" in potentially dangerous-yet-fun-for-kid stuff to make it not dangerous

...but parents now don't want to spend time just like parents back then didn't wanted to spend time and let kids alone to their own devices. Only difference before parents kicked kids outside while now parents give them ipad...

wartywhoa23 a day ago | parent [-]

In no way was I a neglected kid. Parents still spent a huge deal of time with me, dad taught me drawing, astronomy, English, played guitar for me, we listened to music together, played games, walked together, printed photos, rode snow slegde downhill in the winter. Me being allowed to spend time outdoors with my friends was perfectly a part of their caring, not an attempt to get rid of me.

This is in stark contrast with the way parents want their children to be near and observed, but separated with black mirrors.

Now, please don't think that I blame every modern parent out there. There are enough good parents around even today. What I talk about are the trends in general.

watwut a day ago | parent | prev [-]

> On the contrary, that unimaginably dangerous activity in our childhood raised responsibility in us better than any supervision.

I have no reason to believe that. The issue with 2 out of 3 activities you listed is also the danger or damage to OTHERS and their property. Which you do not even noticed, clocked or cared about. The only thing you care about is you feeling some pain, presumably.

lawlessone a day ago | parent | prev | next [-]

inmyday.txt

foobarian a day ago | parent | prev [-]

> made explosives out of match sticks, bolts and nuts

I used to do similar crazy things, had this friend who liked to play a kind of a game of chicken with an M-80, see who will hold on to it the longest. He would've been 45 years old today. /s

wartywhoa23 a day ago | parent [-]

My elder brother would've been 47 this year should he not die aged 2 of sudden acute disease that doctors of that day and place couldn't stop. What's your point?

dwattttt a day ago | parent [-]

That "things were better in the old days, all this safety culture is pointless" overlooks the tragedies we became inured to back in those days?

I cannot count the number of times I've heard "we never bothered with that" with things like refrigerating leftovers, and its unspoken rider of "and it was fine" is never followed up with "look how foodborne illnesses are rising, or at least not dropping". Very curious.

skeezyjefferson 15 hours ago | parent | prev [-]

[dead]

worldsavior a day ago | parent | prev [-]

Thankfully? Why don't you just forbid him to play Fortnite? Sounds like your son doesn't listen to you, and that's a problem.

coryrc a day ago | parent | next [-]

Schools are the problem. Hear me out.

Schools group together only one age of kid for socialization and only 20-30 of them. If your kid is not into the same thing as enough of the other kids in that group, they will likely be ostracized, even unintentionally. So you must let your kid do the things their friends do.

Broader society does not restrict the age of who you can socialize with. My friends vary in age quite a bit. My friend's kid can play with my kid despite being a different age, but that's much less than the 30 hours a week spent in school.

worldsavior a day ago | parent | next [-]

If the all class plays Fortnite and that is the only way they get socialized, his parents should consider moving him to another school. Many kids don't play this kind of stuff and actually prefer hanging out.

This kind of approach is also invalid. So what everyone plays Fortnite? There are many places to get socialized with other kids. The kid likes basketball? Sign him up to a basketball team; he likes to play music? Sign him to some band; etc. Kids shouldn't surrender to peer pressure.

I agree schools are also a problem, but not the main problem.

coryrc a day ago | parent [-]

Yes, it's quite easy to change to the school with the "correctly"-behaved children in the USA. It won't solve any of the other structural issues that grade-separation causes, but at least this one has an easy answer!

B-Con a day ago | parent | prev [-]

See last week's thread on why more parents homeschool.

uniq7 a day ago | parent | prev | next [-]

Has an authority ever forbid you to do something and you still did it?

If so, was it a problem that you didn't listen?

I'm not a parent, but fortnite is not like smoking or drugs, common. If you don't let kids grow over this kind of bad content, they will never become good discriminators.

worldsavior a day ago | parent [-]

If they grow on it they will normalize this bad content. If someone didn't grow on Fortnite and then hear somebody wastes 6h a day on Fortnite, they will think "this guy is nuts".

uniq7 a day ago | parent [-]

Everybody consumes bad content when they are a child, and everybody grows over it, becoming bored of it, and then looking for something better to do.

What show did you like when you were a kid? Do you still like it? Are you eager to consume it in the same amount as you did? If not, it means you grew over it.

When I was a child I loved the Monkey Island series, completing them several times a year. Solving the puzzles made feel smart, and the jokes made me chuckle. But now? I could hardly complete the high-res remakes or even the latest title. The puzzles are either too simple or just nonsensical try-and-error, I find the story boring and shallow (compared to other content I consume now), and none of the jokes really hit the spot anymore.

South Park even has an episode about it: https://www.youtube.com/watch?v=zxRFQ_333_Y

I think forbidding kids to access content they crave is wrong and cruel, as you are basically forbidding them from exploring their tastes, forbidding them from becoming interesting adults with refined and deep tastes.

Even in the case of alcohol, I think people should explore it and their limits (getting wasted) when they are young. I have an aunt who never tried alcohol until she was in her 40s, and she went through the same phases as teenagers; however, at that age getting too drunk too often has serious social consequences. She spiraled out of control, becoming alcoholic, and then later addicted to other drugs. I am not a psychology expert, but I always thought that her problem was that she was too old to explore this path.

In my country we have an idiom I like: "potro que no galopa, de caballo se desboca", which means "colts that don't gallop become wild horses".

dave_sid a day ago | parent | prev | next [-]

Victorian Dad is on HN

recursive a day ago | parent [-]

My money's on non-dad.

bmurphy1976 a day ago | parent [-]

Same. I read his other replies, he definitely comes off as somebody who does not have experience with the complexities of raising children in today's world.

thinkingtoilet a day ago | parent | prev [-]

People are downvoting this but it's the correct response. I will never worry about Roblox because my child will never be able to play it at home. Problem solved. I understand that maybe non-technical people might not know to think about these things, but in this crowd this response should be the most upvoted. These things are poinsons. Don't feed your children poison. It's pretty simple. "They'll be left out!" Good! While other children consume poison my child will be left out from consuming poison.

mghackerlady a day ago | parent | next [-]

I'm happy parents like you exist. I was growing up in the time it started being acceptable to give 10 year olds smartphones, and I desperately wanted one. My parents didn't get me one (mostly because we were broke). I eventually got one and while I will sing the praises of letting kids access the internet with less guardrails, the instant always connected access to the internet did a number to my mental health and I eventually switched to a dumbphone.

pixl97 a day ago | parent | prev | next [-]

They'll still play it with their friends at school.

skeezyjefferson 14 hours ago | parent | prev [-]

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