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prophesi 6 hours ago

Not OP, but for me I'm wary whenever I see in-game currency (Minecoins). Thankfully there are no gambling mechanics tied in to Minecoins directly, but the server ecosystem is still rampant with gambling just the same[0].

[0] https://feedback.minecraft.net/hc/en-us/community/posts/3600...

recursive 5 hours ago | parent [-]

I agree regarding in-game currency. I find it distasteful. But in my mind, paid mods are a different thing that can exist independently. I don't find those distasteful. I find their existence slightly positive.

squeek502 5 hours ago | parent | next [-]

> Any Mods you create for Minecraft: Java Edition from scratch belong to you (including pre-run Mods and in-memory Mods) and you can do whatever you want with them, as long as you don't sell them for money / try to make money from them

https://www.minecraft.net/en-us/eula

foobazgt 3 hours ago | parent [-]

Is that legally enforceable? If a mod doesn't contain code / assets from the game itself, what legal rights does Microsoft have over the distribution of that mod?

immibis an hour ago | parent [-]

It's copyright infringement by being a derivative work. Maybe. I don't think it's ever been tried in court. They can still blacklist you.

kulahan 5 hours ago | parent | prev [-]

If it's made by randoms, then Microsoft is barely better than a rent-seeking middleman. If it's made by Microsoft, they should just put it in the f-ing game or move on to making something new to get more money.

recursive 4 hours ago | parent [-]

Neither of those really sound like a problem with Minecraft for my purposes.