| ▲ | oezi a day ago | ||||||||||||||||
I am probably not the right generation but all attempts to engage with Minecraft with my children have always ended badly. It seems very tedious and clunky. The learning curve seems steeper than playing factorio casually. | |||||||||||||||||
| ▲ | A_D_E_P_T a day ago | parent | next [-] | ||||||||||||||||
Yeah, I tried playing it with my son, but I've never quite understood what you're supposed to do. I grew up on RPGs and adventure games where you usually had an objective out there in the world. In comparison, Minecraft is extremely solipsistic; there are no structures in the world to meaningfully interact with, and it seems one is supposed to simply treat the world as a sort of Lego set. | |||||||||||||||||
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| ▲ | black_knight a day ago | parent | prev | next [-] | ||||||||||||||||
There are several ways of enjoying Minecraft. I play it a lot with my kids (5 and 10) at the moment. They love creative mode, spawning mobs and just building strange houses. When I played with my friends, sibling snd parents, it was all about survival mode everyone would create their own huge buildings and connect up via railway, visit each other and make fun stuff. Then there was the whole red stone rabbit hole… | |||||||||||||||||
| ▲ | mghackerlady a day ago | parent | prev [-] | ||||||||||||||||
It's a cultural thing. The learning curve has always been bad but it was bypassed by the initial cultural penetration of people playing it on youtube and now the learning curve is a thing learnt through prior knowledge instead of trial and error | |||||||||||||||||