| ▲ | abcde666777 5 hours ago |
| It's strange to me when articles like this describe the 'pain of writing code'. I've always found that the easy part. Anyway, this stuff makes me think of what it would be like if you had Tolkein around today using AI to assist him in his writing. 'Claude, generate me a paragraph describing Frodo and Sam having an argument over the trustworthiness of Gollum. Frodo should be defending Gollum and Sam should be on his side.' 'Revise that so that Sam is Harsher and Frodo more stubborn.' Sooner or later I look at that and think he'd be better off just writing the damned book instead of wasting so much time writing prompts. |
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| ▲ | capyba 5 hours ago | parent | next [-] |
| Your last sentence describes my thoughts exactly. I try to incorporate Claude into my workflow, just to see what it can do, and the best I’ve ended up with is - if I had written it completely by myself from the start, I would have finished the project in the same amount of time but I’d understand the details far better. Even just some AI-assisted development in the trickier parts of my code bases completely robs me of understanding. And those are the parts that need my understanding the most! |
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| ▲ | jatora 4 hours ago | parent | next [-] | | I dont really understand how this is possible. I've built some very large applications, and even a full LLM data curation,tokenizer, pretrain, posttrain SFT/DPO pipeline with LLM's and it most certainly took far less time than if i had done it manually. Sure it isnt all optimal...but it most certainly isnt subpar, and it is fully functional | | |
| ▲ | Ocha 4 hours ago | parent [-] | | So you skipped the code review and just checked that it does what you needed it to do? | | |
| ▲ | TideAd 2 hours ago | parent | next [-] | | GPT-5 codex variants with xhigh reasoning make great code reviewers. | | |
| ▲ | SamPatt an hour ago | parent [-] | | 5.2 Codex is excellent at reviewing commits. I haven’t used 5.3, I assume it's as good or better. Especially for large commits, it's become indispensable. |
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| ▲ | enraged_camel 3 hours ago | parent | prev [-] | | I don't know how anyone can make this assumption in good faith. The poster did not imply anything along those lines. | | |
| ▲ | joshuahaglund 2 hours ago | parent [-] | | That looked like a leading question to me, asking for confirmation but not an outright assumption. Seems like a fair question |
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| ▲ | sowbug 3 hours ago | parent | prev | next [-] | | That is what's hard about transitioning from coder to lead. A good coder makes full use of a single thread of execution. A good lead effectively handles the coordination of multiple threads. Different skills. An LLM coding assistant today is an erratic junior team member, but its destructive potential is nowhere near some of the junior human engineers I've worked with. So it's worth building the skills and processes to work with them productively. Today, Claude is a singular thing. In six months or a year, it'll be ten or a hundred threads working concurrently on dozens of parts of your project. Either you'll be comfortable coordinating them, or you'll nope out of there and remain an effective but solitary human coder. | | |
| ▲ | goobert 2 hours ago | parent [-] | | I use conductor with git worktrees and will literally have 10 or 20 running at a time getting pinged as they finish stuff for me to review, mostly getting rid of small ticket and doing random POCs while I focus on bigger stuff, the bottleneck has literally become the company doesn't have enough stuff to give me. It only really works however because I have a lot of context and understanding of the codebase. It's already here. | | |
| ▲ | SamPatt an hour ago | parent [-] | | I found coordinating skill usage across worktrees quite annoying, how are you managing this? |
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| ▲ | andoando an hour ago | parent | prev | next [-] | | Are you giving it huge todos in one prompt or working modularly? Claude set up account creation / login with SSO login, OTP and email notifications in like 5 mins and told me exactly what to do on the provider side. Theres no way that wouldn't have taken me few hours to figure out There is no way its not faster at a large breadth of the work, unless youre maybe a fanatic with reviewing and nitpicking every line of code to the extreme | |
| ▲ | wtetzner 5 hours ago | parent | prev | next [-] | | > I would have finished the project in the same amount of time Probably less time, because you understood the details better. | |
| ▲ | dvfjsdhgfv 4 hours ago | parent | prev | next [-] | | > if I had written it completely by myself from the start, I would have finished the project in the same amount of time but I’d understand the details far better. I believe the argument from the other camp is that you don't need to understand the code anymore, just like you don't need to understand the assembly language. | | |
| ▲ | hakunin 4 hours ago | parent | next [-] | | Of all the points the "other side" makes, this one seems the most incoherent. Code is deterministic, AI isn’t. We don’t have to look at assembly, because a compiler produces the same result every time. If you only understand the code by talking to AI, you would’ve been able to ask AI “how do we do a business feature” and ai would spit out a detailed answer, for a codebase that just says “pretend there is a codebase here”. This is of course an extreme example, and you would probably notice that, but this applies at all levels. Any detail, anywhere cannot be fully trusted. I believe everyone’s goal should be to prompt ai such that code is the source of truth, and keep the code super readable. If ai is so capable, it’s also capable of producing clean readable code. And we should be reading all of it. | | |
| ▲ | cheema33 3 hours ago | parent | next [-] | | “Of all the points the other side makes, this one seems the most incoherent. Code is deterministic, AI isn’t. We don’t have to look at assembly, because a compiler produces the same result every time.” This is a valid argument. However, if you create test harnesses using multiple LLMs validating each other’s work, you can get very close to compiler-like deterministic behavior today. And this process will improve over time. | | |
| ▲ | hakunin 2 hours ago | parent | next [-] | | It helps, but it doesn't make it deterministic. LLMs could all be misled together. A different story would be if we had deterministic models, where the exact same input always results in the exact same output. I'm not sure why we don't try this tbh. | | |
| ▲ | verdverm 2 hours ago | parent | next [-] | | I've been wondering if there are better random seeds, like how there are people who hunt for good seeds in Minecraft | |
| ▲ | exe34 2 hours ago | parent | prev [-] | | it's literally just setting T=0. except they are not as creative then. they don't explore alternative ideas from the mean. | | |
| ▲ | hakunin 2 hours ago | parent [-] | | Are you sure that it’s T=0. My comment’s first draft said “it can’t just be setting temp to zero can it?” But I felt like T is not enough. Try running the same prompt in new sessions with T=0, like “write a poem”. Will it produce the same poem each time? (I’m not where I can try it currently). |
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| ▲ | otabdeveloper4 2 hours ago | parent | prev [-] | | > just add more magic turtles to the stack, bro You're just amplifying hallucination and bias. |
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| ▲ | ctoth 3 hours ago | parent | prev [-] | | > other side??? > We don’t have to look at assembly, because a compiler produces the same result every time. This is technically true in the narrowest possible sense and practically misleading in almost every way that matters. Anyone who's had a bug that only manifests at -O2, or fought undefined behavior in C that two compilers handle differently, or watched MSVC and GCC produce meaningfully different codegen from identical source, or hit a Heisenbug that disappears when you add a printf ... the "deterministic compiler" is doing a LOT of work in that sentence that actual compilers don't deliver on. Also what's with the "sides" and "camps?" ... why would you not keep your identity small here? Why define yourself as a {pro, anti} AI person so early? So weird! | | |
| ▲ | hakunin 3 hours ago | parent | next [-] | | You just described deterministic behavior. Bugs are also deterministic. You don’t get different bugs every time you compile the same code the same way. With LLMs you do. Re: “other side” - I’m quoting the grandparent’s framing. | |
| ▲ | danny_codes 3 hours ago | parent | prev [-] | | GCC is, I imagine, several orders of magnitude mor deterministic than an LLM. | | |
| ▲ | hakunin 3 hours ago | parent [-] | | It’s not _more_ deterministic. It’s deterministic, period. The LLMs we use today are simply not. | | |
| ▲ | philipswood an hour ago | parent [-] | | Build systems may be deterministic in the narrow sense you use, but significant extra effort is required to make them reproducible. Engineering in the broader sense often deals with managing the outputs of variable systems to get known good outcomes to acceptable tolerances. Edit: added second paragraph |
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| ▲ | AstroBen 3 hours ago | parent | prev | next [-] | | That will never happen unless we figure out a far simpler way to prove the system does what it should. If you've ever had bugs crop up with a full test suite you should know this is incredibly hard to do LLMs can't read your mind. In the end they're always taking the english prompt and making a bunch of fill in the blank assumptions around it. This is inevitable if we're to get any productivity improvements out of them. Sometimes it's obvious and we can catch the assumptions we didn't want (the div isn't centered! fix it claude!) and sometimes you actually have to read and understand the code to see that it's not going to do what you want under important circumstances If you want a 100% perfect communication of the system in your mind, you should use a terse language built for it: that's called code. We'd just write the code instead | | |
| ▲ | exe34 2 hours ago | parent [-] | | we can do both. we can write code for the parts where it matters and let the LLM code the parts that aren't as critical. |
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| ▲ | dkersten 4 hours ago | parent | prev | next [-] | | People who really care about performance still do look at the assembly. Very few people write assembly anymore, a larger number do look at assembly every so often. It’s still a minority of people though. I guess it would be similar here: a small few people will hand write key parts of code, a larger group will inspect the code that’s generated, and a far larger group won’t do either. At least if AI goes the way that the “other side” says. | |
| ▲ | Thanemate 3 hours ago | parent | prev | next [-] | | >I believe the argument from the other camp is that you don't need to understand the code anymore Then what stops anyone who can type in their native language to, ultimately when LLM's are perfected, just order their own software instead of using anybody else's (speaking about native apps like video games, mobile phones, desktop, etc.)? Do they actually believe we'll need a bachelor's degree to prompt program in a world where nobody cares about technical details, because the LLM's will be taking care of? Actually, scratch that. Why would the companies who're pouring gorrilions of dollars in investment even give access to such power in an affordable way? The deeper I look in the rabbit hole they think we're walking towards the more issues I see. | |
| ▲ | testuser312 4 hours ago | parent | prev | next [-] | | At least for me, the game-changer was realizing I could (with the help of AI) write a detailed plan up front for exactly what the code would be, and then have the AI implement it in incremental steps. Gave me way more control/understanding over what the AI would do, and the ability to iterate on it before actually implementing. | | |
| ▲ | jbloggs777 2 hours ago | parent [-] | | Indeed. This is very much the way I use it at work. Present an idea of a design, iterate on it, then make a task/todo list and work through the changes piecemeal, reviewing and committing as I go. I find pair design/discussion practical here too. I expect to see smaller teams working like this in the future. For small personal projects, it's more vibey.. eg. Home automation native UIs & services for Mac & Windows, which I wouldn't otherwise start.. more itches that can be scratched in my limited time. |
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| ▲ | scrame 4 hours ago | parent | prev [-] | | quite a bit of software you would need to understand the assembly. not everything is web-services. | | |
| ▲ | manofmanysmiles 3 hours ago | parent | next [-] | | I've found LLMs (since Opus 4.5) exceptionally good at reading and writing and debugging assembly. Give them gdb/lldb and have your mind blown! | | |
| ▲ | HarHarVeryFunny an hour ago | parent [-] | | Do you mean gdb batch mode (which I've heard of others using with LLMs), or the LLM using gdb interactively ? |
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| ▲ | verdverm 2 hours ago | parent | prev [-] | | I've only needed assembly once in more than 20 years of programming, not a webdev It was during university to get access to CPU counters for better instrumenting, like 15 years ago. Havent needed it since |
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| ▲ | verdverm 2 hours ago | parent | prev | next [-] | | Have you added agents.md files? You have to do more than prompts to get the more impressive results | |
| ▲ | 4 hours ago | parent | prev | next [-] | | [deleted] | |
| ▲ | 4 hours ago | parent | prev | next [-] | | [deleted] | |
| ▲ | 5 hours ago | parent | prev | next [-] | | [deleted] | |
| ▲ | throwaw12 3 hours ago | parent | prev [-] | | skill issue. sorry for being blunt, but if you have tried once, twice and came to this conclusion, it is definitely a skill issue, I never got comfortable by writing 3 lines of Java, Python or Go or any other language, it took me hundreds of hours spent doing non-sense, failing miserably and finding out that I was building things which already exists in std lib. |
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| ▲ | wtetzner 5 hours ago | parent | prev | next [-] |
| > It's strange to me when articles like this describe the 'pain of writing code'. I find it strange to compare the comment sections for AI articles with those about vim/emacs etc. In the vim/emacs comments, people always state that typing in code hardly takes any time, and thinking hard is where they spend their time, so it's not worth learning to type fast. Then in the AI comments, they say that with AI writing the code, they are free'd up to spend more time thinking and less time coding. If writing the code was the easy part in the first place, and wasn't even worth learning to type faster, then how much value can AI be adding? Now, these might be disjoint sets of people, but I suspect (with no evidence of course) there's a fairly large overlap between them. |
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| ▲ | falkensmaize 4 hours ago | parent | next [-] | | What I never understand is that people seem to think the conception of the idea and the syntactical nitty gritty of the code are completely independent domains. When I think about “how software works” I am at some level thinking about how the code works too, not just high level architecture. So if I no longer concern myself with the code, I really lose a lot of understanding about how the software works too. | |
| ▲ | geetee 4 hours ago | parent | prev | next [-] | | Writing the code is where I discover the complexity I missed while planning. I don't truly understand my creation until I've gone through a few iterations of this. Maybe I'm just bad at planning. | |
| ▲ | thwarted 4 hours ago | parent | prev | next [-] | | At first I thought you were referring to the debates over using vim or using emacs, but I think you mean to refer to the discussions about learning to use/switching to powerful editors like vim or emacs. If you learn and use a sharp, powerful editor and learn to type fast, the "burden" of editing and typing goes away. | | |
| ▲ | notpachet 2 hours ago | parent [-] | | I wonder how many vibecoding/automatic programming zealots are fluent in a multimodal editor. |
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| ▲ | 5 hours ago | parent | prev [-] | | [deleted] |
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| ▲ | simonw 3 hours ago | parent | prev | next [-] |
| Have you really never found writing code painful? CI is failing. It passed yesterday. Is there a flaky API being called somewhere? Did a recent commit introduce a breaking change? Maybe one of my third-party dependencies shipped a breaking change? I was going to work on new code, but now I have to spend between 5 minutes and an hour+ - impossible to predict - solving this new frustration that just cropped up. I love building things and solving new problems. I'd rather not have that time stolen from me by tedious issues like this... especially now I can outsource the CI debugging to an agent. These days if something flakes out in CI I point Claude Code at it and 90% of the time I have the solution a couple of minutes later. |
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| ▲ | sevensor 2 hours ago | parent | next [-] | | What you’ve described is very much not writing code though. It’s the tedious and unpleasant outcome of having a flaky or under resourced CI setup or pulling in a misbehaving dependency. Neither of those is typing code per se. I don’t think it’s fair to conflate that kind of problem with the creative work involved in implementation itself. “Writing code is boring and tedious” says more about the speaker than it does about programming. | |
| ▲ | throwaw12 3 hours ago | parent | prev | next [-] | | > I point Claude Code at it and 90% of the time I have the solution a couple of minutes later. Same experience, I don't know why people keep saying code was easy part, sure, only when you are writing a boilerplate which is easy and expectations are clear. I agree code is easier than some other parts, but not the easiest, industry employed millions of us, to write that easy thing. When working on large codebases or building something in the flow, I just don't want to read all the OAuth2 scopes Google requires me to obtain, my experience was never: "now I will integrate Gmail, let me do gmail.FetchEmails(), cool it works, on to the next thing" | |
| ▲ | verdverm 2 hours ago | parent | prev | next [-] | | You have a solution, I've seen them recommend some pretty terrible bug fixes, especially in the ci realm because they get rather clueless as the perspective gets higher or broader | |
| ▲ | enraged_camel 3 hours ago | parent | prev | next [-] | | Incidentally, I've been using AI to deal with the weird bugs, cryptic errors and generally horrendous complexities of a framework we've been using at work (Elixir's Ash). It's really nice to no longer have to read badly organized docs, search the Internet for similar problems and ask around in the developers' Slack/Discord. | | |
| ▲ | simonw 2 hours ago | parent [-] | | So many of my coding agent sessions start with "clone <github URL to relevant dependency> into /tmp for reference" - it's such a great pattern because incomplete or inaccurate decimation matters way less if the agent can dispatch a sub-agent to explore the codebase any time it needs to answer an obscure question. |
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| ▲ | ratatatatata an hour ago | parent | prev [-] | | [dead] |
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| ▲ | everforward 4 hours ago | parent | prev | next [-] |
| I was talking to a coworker that really likes AI tooling and it came up that they feel stronger reading unfamiliar code than writing code. I wonder how much it comes down to that divide. I also wonder how true that is, or if they’re just more trusting that the function does what its name implies the way they think it should. I suspect you, like me, feel more comfortable with code we’ve written than having to review totally foreign code. The rate limit is in the high level design, not in how fast I can throw code at a file. It might be a difference in cognition, or maybe we just have a greater need to know precisely how something works instead of accepting a hand wavey “it appears to work, which is good enough”. |
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| ▲ | kmac_ 3 hours ago | parent | prev | next [-] |
| Current models won't write anything new, they are "just" great at matching, qualifying, and copying patterns. They bring a lot of value right now, but there is no creativity. |
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| ▲ | throwaw12 3 hours ago | parent [-] | | 95% of the industry wasn't creating creative value, it was repetitive. * auth + RBAC, known problem, just needs integration * 3rd party integration, they have API, known problem, just needs integration * make webpage responsive, millions of CSS lines * even video gaming, most engines are already written, just add your character and call couple of APIs to move them in the 3D space | | |
| ▲ | GeoAtreides 31 minutes ago | parent | next [-] | | Not sure what 95% of the industry created, but it did bring liquidity in my bank account and a roof over my head. now what? | |
| ▲ | kmac_ 3 hours ago | parent | prev | next [-] | | That's why they bring a lot of value. Plus, new models and methods enable solutions that weren't available a decade ago. | |
| ▲ | bilbo0s 3 hours ago | parent | prev [-] | | So true. You can only complain about creativity if you were actually being creative. 99.99999% of the industry was not. But sure, for the 0.000001% of the industry coming up with new deep learning algorithms instead of just TF/PyTorch monkey-ing, maybe the LLMs won’t help as much as a good foundation in some pretty esoteric mathematics. |
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| ▲ | Aperocky 4 hours ago | parent | prev | next [-] |
| Tolkien's book is an art, programs are supposed to do something. Now, some program may be considered art (e.g. codegolf) or considered art by their creator. I consider my programs and code are only the means to get the computer to do what it wants, and there are also easy way to ensure that they do what we want. > Frodo and Sam having an argument over the trustworthiness of Gollum. Frodo should be defending Gollum and Sam should be on his side.' Is exactly what programs are. Not the minutiae of the language within. |
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| ▲ | bilekas 3 hours ago | parent | prev | next [-] |
| Writing he code should be the easy part and one of the smaller time sinks actually. The fruits of the labour is in the planning, the design, the architecture and the requirements that you want to achieve now and potentially in the future.. these all require a serious amount of effort and foresight to plan out. When you're ready, maybe you've done some POC in areas you were unsure, maybe some good skeletons work to see a happy path draw a shadow of s solution, iterate over your plans and then put some real "code"/foundation in place. It's a beautiful process. Starting out I used to just jump into s project deep with the code first and hit that workaround button one too many times and it's far more expensive, we all know that. |
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| ▲ | jesse_dot_id 4 hours ago | parent | prev | next [-] |
| People are different. Some are painters and some are sculptors. Andy Warhol was a master draftsman but he didn't get famous off of his drawings. He got famous off of screen printing other people's art that he often didn't own. He just pioneered the technique and because it was new, people got excited, and today he's widely considered to be a generational artistic genius. I tend to believe that, in all things, the quality of the output and how it is received is what matters and not the process that leads to producing the output. If you use an LLM assisted workflow to write something that a lot of people love, then you have created art and you are a great artist. It's probable that if Tolkien was born in our time instead of his, he'd be using modern tools while still creating great art, because his creative mind and his work ethic are the most important factors in the creative process. I'm not of the opinion that any LLM will ever provide quality that comes close to a master work by itself, but I do think they will be valuable tools for a lot of creative people in the grueling and unrewarding "just make it exist first" stage of the creative process, while genius will still shine as it always has in the "you can make it good later" stage. |
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| ▲ | thwarted 4 hours ago | parent [-] | | I tend to believe that, in all things, the quality of the output and how it is received is what matters and not the process that leads to producing the output. If the ends justifies the means is a well-worn disagreement/debate, and I think the only solid conclusion we've come to as a society is that it depends. | | |
| ▲ | jack_pp 3 hours ago | parent [-] | | That's a moral debate, not suitable for this discussion. The discussion at hand is about purity and efficiency. Some people are process oriented, perfectionists, purists that take great pride in how they made something. Even if the thing they made isn't useful at all to anyone except to stroke their own ego. Others are more practical and see a tool as a tool, not every hammer you make needs to be beautiful and made from the best materials money can buy. Depending on the context either approach can be correct. For some things being a detail oriented perfectionist is good. Things like a web framework or a programming language or an OS. But for most things, just being practical and finding a cheap and clever way to get to where you want to go will outperform most over engineering. |
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| ▲ | bdcravens 3 hours ago | parent | prev | next [-] |
| I don't find writing code painful, but I do find it tedious. The amount of time wasted on boilerplate keeps me from getting to the good stuff. LLMs let me speed run through all of that. To take it back to your example, let's imagine Tolkien is spending a ton of time on setting up his typewriter, making sure he had his correction tape handy, verifying his spelling and correcting mistakes, ensuring his tab stops were setup to his writing standard, checking for punctuation marks, etc. Now imagine eliminating all that crap so he can focus on the artistic nature of the dialogue. |
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| ▲ | alainrk 5 hours ago | parent | prev | next [-] |
| I agree with your point. My concern is more about the tedious aspects. You could argue that tedium is part of what makes the craft valuable, and there's truth to that. But it comes down to trade-offs, what could I accomplish with that saved time, and would I get more value from those other pursuits? |
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| ▲ | estimator7292 5 hours ago | parent | next [-] | | If you're gonna take this track, at least be honest with yourself. Does your boss get more value out of you? You aren't going to get a kickback from being more productive, but your boss sure will. | |
| ▲ | milowata 4 hours ago | parent | prev | next [-] | | I had this moment recently with implementing facebook oauth. I don’t need to spend mental cycles figuring that out, doing the back and forth with their API, pulling my hair out at their docs, etc. I just want it to work and build my app. AI just did that part for me and could move on. | | |
| ▲ | normie3000 3 hours ago | parent [-] | | Integrating auth code is probably a good example of code you want to understand, rather than just seeing that it appears to work. |
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| ▲ | marginalia_nu 4 hours ago | parent | prev | next [-] | | I honestly think the stuff AI is really good at is the stuff around the programming that keeps you from the actual programming. Take a tool like Gradle. Bigger pain in the ass using an actual cactus as a desk chair. It has a staggering rate of syntax and feature churn with every version upgrade, sprawling documentation that is clearly written by space aliens, every problem is completely ungoogleable as every single release does things differently and no advice stays valid for more than 25 minutes. It's a comically torturous DevEx. You can literally spend days trying to get your code to compile again, and not a second of that time will be put toward anything productive. Sheer frustration. Just tears. Mad laughter. Rocking back and forth. "Hey Claude, I've upgraded to this week's Gradle and now I'm getting this error I wasn't getting with last week's version, what could be going wrong?" makes all that go away in 10 minutes. | | |
| ▲ | normie3000 3 hours ago | parent [-] | | I'm glad to hear the gradle experience hasn't changed in the decade since I started avoiding it. |
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| ▲ | wtetzner 5 hours ago | parent | prev [-] | | I think it's still an open question if it's actually a net savings of time. | | |
| ▲ | chasd00 5 hours ago | parent | next [-] | | One thing I’ve noticed is that effort may be saved but not as much time. The agent can certainly type faster than me but I have to sit there and watch it work and then check its work when done. There’s certainly some time savings but not what you think. | | |
| ▲ | FeteCommuniste 4 hours ago | parent [-] | | Another thing I've noticed is that using AI, I'm less likely to give existing code another look to see if there's already something in it that does what I need. It's so simple to get the AI to spin up a new class / method that gets close to what I want, so sometimes I end up "giving orders first, asking questions later" and only later realizing that I've duplicated functionality. |
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| ▲ | strange_quark 3 hours ago | parent | prev [-] | | The absence of evidence is evidence in its own way. I don’t understand how there haven’t been more studies on this yet. The one from last year that showed AI made people think they were faster but were actually slower gets cited a lot, and I know that was a small study with older tools, but it’s amazing that that hasn’t been repeated. Or maybe it has and we don’t know because the results got buried. |
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| ▲ | mycall 4 hours ago | parent | prev | next [-] |
| Isn't that what Tolkien did in his head? Write something, learn what he liked/didn't like then revise the words? Rinse/repeat. Same process here. |
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| ▲ | irishcoffee 4 hours ago | parent [-] | | If Tolkien had not lived an entire life, fought in a war, been buddies with other authors, and also been a decent writer, the story doesn’t exist. And an LLM won’t come up with it. An LLM isn’t coming up with the eye of Sauron, or the entire backstory of the ring, or gollum, etc etc The LLM can’t know Tolkien had a whole universe built in his head that he worked for decades to get on to paper. I’m so tired of this whole “an LLM just does what humans already do!” And then conflating that with “fuck all this LLM slop!” |
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| ▲ | bufordtwain 3 hours ago | parent | prev | next [-] |
| I didn't fully realize how much pain there was until I started delegating the coding to AI. It's very freeing. Unfortunately I think this will soon lead to mass layoffs. |
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| ▲ | dkersten 4 hours ago | parent | prev | next [-] |
| “ What’s gone is the tearing, exhausting manual labour of typing every single line of code.” Yeah, this was always the easy part. |
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| ▲ | karel-3d 36 minutes ago | parent | prev | next [-] |
| Sometimes you are not writing Lord of the Rings. Sometimes you are writing a marketing copy for a new Nissan that's basically the same as last year Nissan, yet you need to sell it somehow. Nobody will REALLY read it more than 2 seconds and your words will be immediately forgotten. Maybe some AI is good then. |
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| ▲ | n4r9 5 hours ago | parent | prev | next [-] |
| Pain can mean tedium rather than intellectual challenge. |
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| ▲ | wtetzner 5 hours ago | parent [-] | | I really struggle to understand how people can find coding more tedious than prompting. To each their own I guess. | | |
| ▲ | TuringTest 4 hours ago | parent | next [-] | | I can only speak for myself but for me, it's all about the syntax. I am terrible at recalling the exact name of all the functions in a library or parameters in an API, which really slows me down when writing code. I've also explored all kinds of programming languages in different paradigms, which makes it hard to recall the exact syntax of operators (is comparison '=' or '==' in this language? Comments are // or /*? How many parameters does this function take, and in what order...) or control structures. But I'm good at high level programming concepts, so it's easy to say what I want in technical language and let the LLM find the exact syntax and command names for me. I guess if you specialise in maintaining a code base with a single language and a fixed set of libraries then it becomes easier to remember all the details, but for me it will always be less effort to just search the names for whatever tools I want to include in a program at any point. | | |
| ▲ | gertlex 4 hours ago | parent [-] | | I agree with a bunch of this (I'm almost exclusively doing python and bash; bash is the one I can never remember more than the basics of). I will give the caveat that I historically haven't made use of fancy IDEs with easy lookup of function names, so would semi-often be fixing "ugh I got the function name wrong" mistakes. Similar to how you outlined multi-language vs specialist, I wonder if "full stack" vs "niche" work unspokenly underlies some of the camps of "I just trust the AI" vs "it's not saving me any time". |
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| ▲ | dgacmu 4 hours ago | parent | prev [-] | | Some code is fun and some sucks? There's a joke that's not entirely a joke that the job of a Google SWE is converting from one protobuf to another. That's generally not very fun code, IMO (which may differ from your opinion and that's why they're opinions!). Otoh, figuring out and writing some interesting logic catches my brain in a way that dealing with formats and interoperability stuff doesn't usually. We're all did but we all probably have things we like more than others. | | |
| ▲ | wtetzner 4 hours ago | parent [-] | | I mean, I agree if it's really just "machine translate this code to use the approved method of doing this thing". That seems like a perfect use case for AI. Though one would think Google would already have extensive code mod infrastructure for that kind of thing. But those aren't the stories you hear about with people coding with AI, which is what prompted my response. | | |
| ▲ | dgacmu 4 hours ago | parent [-] | | They do and I think a lot of that is LLM'd these days, though that's just what I hear third-hand. I do agree that this: > What’s gone is the tearing, exhausting manual labour of typing every single line of code. seems more than a little overblown. But I do sympathize with not feeling motivated to write a lot of glue and boilerplate, and that "meh" often derails me on personal projects where it's just my internal motivation competing against my internal de-motivation. LLMs have been really good there, especially since many of those are cases where only I will run or deal with the code and it won't be exposed to the innertubes. Maybe the author can't touch type, but that's a separate problem with its own solution. :) |
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| ▲ | 5 hours ago | parent | prev | next [-] |
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| ▲ | echelon 5 hours ago | parent | prev | next [-] |
| Please forgive me for being blunt, I want to emphasize how much this strikes me. Your post feels like the last generation lamenting the new generation. Why can't we just use radios and slide rules? If you've ever enjoyed the sci-fi genre, do you think the people in those stories are writing C and JavaScript? There's so much plumbing and refactoring bullshit in writing code. I've written years of five nines high SLA code that moves billions of dollars daily. I've had my excitement setting up dev tools and configuring vim a million ways. I want starships now. I want to see the future unfold during my career, not just have it be incrementalism until I retire. I want robots walking around in my house, doing my chores. I want a holodeck. I want to be able to make art and music and movies and games. I will not be content with twenty more years of cellphone upgrades. God, just the thought of another ten years of the same is killing me. It's so fucking mundane. The future is exciting. Bring it. |
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| ▲ | abcde666777 5 hours ago | parent | next [-] | | I think my take on the matter comes from being a games developer. I work on a lot of code for which agentic programming is less than ideal - code which solves novel problems and sometimes requires a lot of precise performance tuning, and/or often has other architectural constraints. I don't see agentic programming coming to take my lunch any time soon. What I do see it threatening is repetitive quasi carbon copy development work of the kind you've mentioned - like building web applications. Nothing wrong with using these tools to deal with that, but I do think that a lot of the folks from those domains lack experience with heavier work, and falsely extrapolate the impact it's having within their domain to be applicable across the board. | |
| ▲ | wtetzner 5 hours ago | parent | prev | next [-] | | > Your post feels like the last generation lamenting the new generation. > The future is exciting. Not the GP, but I honestly wanted to be excited about LLMs. And they do have good uses. But you quickly start to see the cracks in them, and they just aren't nearly as exciting as I thought they'd be. And a lot of the coding workflows people are using just don't seem that productive or valuable to me. AI just isn't solving the hard problems in software development. Maybe it will some day. | |
| ▲ | objclxt 5 hours ago | parent | prev | next [-] | | > Your post feels like the last generation lamenting the new generation [...] There's so much plumbing and refactoring bullshit in writing code [...] I've had my excitement I don't read the OP as saying that: to me they're saying you're still going to have plumbing and bullshit, it's just your plumbing and bullshit is now going to be in prompt engineering and/or specifications, rather than the code itself. | |
| ▲ | creata 5 hours ago | parent | prev | next [-] | | > I want to be able to make art and music and movies and games. Then make them. What's stopping you? | | |
| ▲ | echelon 5 hours ago | parent [-] | | I want to live forever and set foot on distant planets in other galaxies. Got a prescription for that too? I've made films for fifteen years. I hate the process. Every one of my friends and colleagues that went to film school found out quickly that their dreams would wither and die on the vine due to the pyramid nature of studio capital allocation and expenditure. Not a lot of high autonomy in that world. Much of it comes with nepotism. There are so many things I wish to do with technology that I can't because of how much time and effort and energy and money are required. I wish I could magic together a P2P protocol that replaced centralized social media. I wish I could build a completely open source GPU driver stack. I wish I could make Rust compile faster or create an open alternative to AWS or GCP. I wish for so many things, but I'm not Fabrice Bellard. I don't want to constrain people to the shitty status quo. Because the status quo is shitty. I want the next generation to have better than the bullshit we put up with. If they have to suffer like we suffered, we failed. I want the future to climb out of the pit we're in and touch the stars. | | |
| ▲ | nradov 3 hours ago | parent [-] | | Computing technology always becomes cheaper and more powerful over time. But it's a slow process. The rate of improvement for LLMs is already decreasing. You will die of old age before the technology that you seem to be looking for arrives. |
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| ▲ | estimator7292 5 hours ago | parent | prev | next [-] | | Burn the planet to the ground because your life is boring. Extremely mature stance you've got there | | |
| ▲ | echelon 5 hours ago | parent [-] | | This is 1960's era anti-nuclear all over again. People on Reddit posting AI art are getting death threats. It's absurd. |
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| ▲ | cruffle_duffle 3 hours ago | parent | prev | next [-] | | > If you've ever enjoyed the sci-fi genre, do you think the people in those stories are writing C and JavaScript? To go off the deep end… I actually think this LLM assistant stuff is a precondition to space exploration. I can see the need for a offline compressed corpus of all human knowledge that can do tasks and augment the humans aboard the ship. You’ll need it because the latency back to earth is a killer even for a “simple” interplanetary trip to mars—that is 4 to 24 minutes round trip! Hell even the moon has enough latency to be annoying. Granted right now the hardware requirements and rapid evolution make it infeasible to really “install it” on some beefcake system but I’m almost positive the general form of moores law will kick in and we’ll have SOTA models on our phones in no time. These things will be pervasive and we will rely on them heavily while out in space and on other planets for every conceivable random task. They’ll have to function reliably offline (no web search) which means they probably need to be absolutely massive models. We’ll have to find ways to selectively compress knowledge. For example we might allocate more of the model weights to STEM topics and perhaps less to, I dunno, the fall of the Roman Empire, Greek gods or the career trajectory of Pauly Shore. the career trajectory of Pauly Shore. But perhaps not, because who knows—-maybe a deep familiarity with Bio-Dome is what saves the colony on Kepler-452b | |
| ▲ | plagiarist 2 hours ago | parent | prev [-] | | Oh, no, you're imagining the wrong subgenre of sci-fi. These robots are actually owned and operated by billionaires. |
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| ▲ | franze 4 hours ago | parent | prev [-] |
| Claude Opus 4.6: “He’s a liar and a sneak, Mr. Frodo, and I’ll say it plain — he’d slit our throats in our sleep if he thought he could get away with it,” Sam spat, glaring at the hunched figure scrabbling over the stones ahead. “Every word out of that foul mouth is poison dressed up as helpfulness, and I’m sick of pretending otherwise.” Frodo stopped walking and turned sharply, his eyes flashing with an intensity that made Sam take half a step back. “Enough, Sam. I won’t hear it again. I have decided. Sméagol is our guide and he is under my protection — that is the end of it.” Sam’s face reddened. “Protection! You’re protecting the very thing that wants to destroy you! He doesn’t care about you, Mr. Frodo. You’re nothing to him but the hand that carries what he wants!” But Frodo’s expression had hardened into something almost unrecognizable, a cold certainty that brooked no argument. “You don’t understand what this Ring does to a soul, Sam. You can’t understand it. I feel it every moment of every day, and if I say there is still something worth saving in that creature, then you will trust my judgment or you will walk behind me in silence. Those are your choices.” Sam opened his mouth, then closed it, stung as if he’d been struck. He fell back a pace, blinking hard, and said nothing more — though the look he fixed on Gollum’s retreating back was one of pure, undisguised loathing. |
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| ▲ | Calavar 4 hours ago | parent | next [-] | | Claude already knows who the characters Frodo, Sam, and Gollum are, what their respective character traits are, and how they interacted with each other. This isn't the same as writing something new. | |
| ▲ | dmbche 3 hours ago | parent | prev [-] | | Do you find this interesting to make and read? | | |
| ▲ | franze 12 minutes ago | parent [-] | | I am probably the only person who ever willingly created a complete AI generated book and willingly read it front to cover. Last summer. I called it "Claude Code: A Primer" an Claude Code Origin Story. Good book, complete made up. The technology is here, lets explore it. And when somebody states something in an HN comment. Lets just try it. Imperfect method. But better than to just talk Hypothetically about AI. If AI will write better books than ever written until now? More insights than ever created before. Would we read it? Is it even possible? If not, why not. Whats is missing? Thats the questions I find fascinating. I for one want to find out. With experimentation, not via predefined believes. |
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