Remix.run Logo
▲ sheepscreek 7 hours ago

They should stop handicapping the non-Pro displays at 60hz refresh rate. The world moved on 5 years ago. It’s getting tiring now.

▲MarkusWandel 6 hours ago | parent | next [-]

If you give me a choice between buttery smooth >60Hz refresh rate animations, and better battery life, I'll choose the battery life 100% of the time. But that's just me. But then again, with the insides of a typical tablet being 90% battery these days (along with a little motherboard along one edge) maybe that's all a nonissue. Phones, on the other hand... my unambitious, cheap (from when you could still get half decent cheap phones) one goes two days on a charge easily, whereas a friend with an "advanced" phone struggles to get through one day with it, often running out during all-day outdoor adventures. Tradeoffs!

▲cromka 5 hours ago | parent | next [-]

Phones use VRR displays, they don't always scale up all the way to 120Hz, only when justified by the content.

▲zamadatix 5 hours ago | parent | prev | next [-]

What's magical about 60 there? I'd naively think you'd just want VRR and some power saving render rate behavior rather than a fixed target framerate equal to the max framerate for all types of content all the time. The latter gives you neither good power saving nor good experience in most combinations.

▲ 3 hours ago | parent | prev [-]
[deleted]
▲mtoner23 7 hours ago | parent | prev | next [-]

Has any non pro consumer ever noticed a display greater than 60 hz. I can barely get the regular people in my life to nice anything above 30 hz or turning off motion smoothing. I really don't see how any of this stuff matters for most people

▲benley 7 hours ago | parent | next [-]

I'm sure there is a point of diminishing returns for display refresh rates, but I can tell you from experience that it is definitely higher than 60hz. 90hz feels meaningfully smoother (on a Steam deck), and 120/144hz (on a desktop monitor in my case) feels smoother than that. Even mouse input latency is perceptibly lower. I've never used a display faster than 144hz but I honestly would not be surprised to discover that one can still tell the difference well past 144hz.

60fps is basically fine as long as you are unaware that it can be any better, but once you find out you are forever spoiled by the knowledge.

▲thesuitonym 6 hours ago | parent | next [-]

I'm sure mouse latency is a big issue for iPad Mini users.

I know there's a sizable contingent of people who just think a bigger number is better, but realistically this is a device for passively consuming text and video content that is typically around 30 fps anyway. Why waste the battery power on faster refresh?

▲eptcyka an hour ago | parent | next [-]

Not sure about iPads, but going from a pixel 3 to a pixel 5 made me feel like my pixel 3 was broken. Xr to 16 pro was similar, but that is because Xr was legit broken.

▲close04 5 hours ago | parent | prev [-]

The ProMotion screens have variable refresh rate depending on the content displayed. 10Hz to 120Hz for iPhones and 24Hz to 120Hz for iPads. So in theory the power consumption should be even better than a regular screen for static content like reading text.

▲lilbigdoot 6 hours ago | parent | prev | next [-]

Yup. For me up until 90/100ish it's a pretty significant improvement all the way up and after that I don't know if I could notice outside of a fast game or wiggling the cursor over a contrasting color

I'm sure a lot of people now would feel odd if you gave them a 60Hz phone after high refresh has become so common, even if they don't pay conscious attention to that kind of stuff

▲ 3 hours ago | parent | prev [-]
[deleted]
▲zamadatix 5 hours ago | parent | prev | next [-]

I think Apple has held off 120 Hz for so long precisely because the average person gets a bit of a jolt of "this device is fast, it runs so smooth compared to..." they can't quite immediately place until someone explains it's the refresh rate.

Without this, it'd be very hard for an average user to "feel" a performance difference between an A18 Pro in the Neo and say as far as the M5 Max in a MacBook Pro unless they had a "special" use case which really needed the extra CPU/GPU cores.

Of course, they can't stay forever on that. E.g. with the iPhone 17 they finally flipped the non-Pro over. Probably because it was starting to make the iPhone seem sluggish/stuttery compared to other phones more than it was making the iPhone 18 seem fast. Tablets have never seemed to be as fierce a market in terms of your average Joe comparing them, but I'd expect the same switch to being a liability instead of a tool will happen there as well (if they aren't already late to the game).

▲lynndotpy 6 hours ago | parent | prev | next [-]

I would be surprised if >10% of people didn't notice a difference between 60Hz and 120Hz.

Whether the hardware can keep up with Liquid Glass and push 120 frames a second is a different story, of course.

▲peesem 6 hours ago | parent [-]

notice, maybe, but care, definitely not. there's a reason TV manufacturers get away with leaving on that awful AI smoothing by default.

▲mort96 4 hours ago | parent [-]

That argument goes the other way though? The only reason TV manufacturers would leave frame interpolation on by default is that a decent chunk of people notice, those people care, and most of the people who notice are "normal people" who aren't repulsed by it.

If only "pro consumers" noticed or cared... well, those "pro consumers" are the ones who think it looks like shit and would rather have a TV without it.

▲globular-toast 6 hours ago | parent | prev | next [-]

Nobody ever wanted a >60Hz display, but once you've used one it's hard to go back. It's like having a higher-performance car. You're now stuck with paying more just for baseline happiness.

It's probably not actually as hard to go back as we think it is, but holding on to stuff is in our genes.

▲atlasduo 5 hours ago | parent [-]

I keep hearing this all the time, and I think this is an absolutely massive overstatement that you cannot go back to 60 hz after experiencing high refresh rates.

My personal experience is that I do notice the difference - for like a minute - and then I adjust and never care anymore.

▲globular-toast 5 hours ago | parent [-]

Yeah, we're talking more like reducing the amount of sugar in your tea hard, not quitting heroin hard.

▲ckx 2 hours ago | parent | prev | next [-]

I think it only really matters for gamers, but seriously, who's gaming on an iPad?! Use a PC or console!

▲scotty79 7 hours ago | parent | prev [-]

You don't have to know what Hz is to see that scrolling on some devices is smooth and on other (coug..Apple) devices is choppy. 60Hz feels like a decade old phone.

▲ckx 2 hours ago | parent | next [-]

As someone who occasionally browses Hacker News on a Kindle e-Reader, having a low refresh rate really doesn't matter.

▲smallerize 3 hours ago | parent | prev | next [-]

If your phone is choppy when scrolling a list on a 60 Hz display, it's not going to scroll smoothly on a 120Hz display.

▲qlte 6 hours ago | parent | prev [-]

Yeah I wanted to love the form factor of the Mini and thought the 60 he wouldn't be an issue but was reminded any time I used the device.

Actually surprised to learn Apple did the OLED swap and didn't use the opportunity to bump it up at least to 90 hz like the OLED Steam Deck.

▲scrlk 7 hours ago | parent | prev | next [-]

The base iPhone 17 has a 120 Hz display, I suspect they are going to drip feed it through their products as a cheap spec bump (vs adding extra RAM or storage).

▲alwillis 6 hours ago | parent | next [-]

> I suspect they are going to drip feed it through their products as a cheap spec bump (vs adding extra RAM or storage).

The iPhone sells way more units than the iPad, so it makes sense that it's not a feature for the iPad mini yet.

▲HumblyTossed 7 hours ago | parent | prev [-]

Or this will be an anomaly and they'll drop the base iPhone and keep the E model for the new base, the Air, the Pro and now the Duo.

▲hbn 7 hours ago | parent | prev | next [-]

The non-Pro iPhone 17 has ProMotion. I have to assume it's a matter of time before it'll make its way to the non-Pro iPads.

▲Insanity 7 hours ago | parent [-]

Sure, but the parent comment is saying the “matter of time” should be in the past. I wouldn’t buy a 60hz device today.

▲hbn 7 hours ago | parent [-]

If you needed a mini tablet you would cause there's practically zero competition

I bought the new 8 inch Alexa tablet the other day, and the price was decent but it's a piece of shit. I only wanted it for putting on a video in bed while I fall asleep but it can't even do that because when you drop the brightness to minimum, the display randomly turns off (not actually locking the screen, it's still running the app and active, you can touch stuff you can't see, but the pixels are turned off)

▲sheepscreek 3 hours ago | parent | prev | next [-]

To everyone over here stating the pro vs regular consumer argument:

- Apple introduces OLED and talks about deep blacks and 1200 bits

- Why do they think people care about the above and not 120hz as well?

To the average consumer, neither matters much. True. But the above did not make much sense to me.

▲Danox an hour ago | parent [-]

Apple introduced Tandem OLED there is a difference most of the PC world is still using single OLED with all its shortcomings along with Thunderbolt 4.

120hz at 5k requires Thunderbolt 5 (ie better graphics card, more info down the pipeline.

Which is why most of the PC world is on cheap 4k monitors still.

▲seemaze 6 hours ago | parent | prev | next [-]

While I agree 100%, I'm more interested in the variable refresh down to 1hz that comes with 'Promotion' to save on battery when viewing lots of static text.

▲coldtea 3 hours ago | parent | prev | next [-]

Did it? Most devices are still at 60

▲Aurornis 6 hours ago | parent | prev | next [-]

High refresh rate displays are an interesting feature because most users do not notice the difference.

I can spot a 60Hz display from jiggling the mouse pointer for a second.

I’ve also done side-by-side comparisons of full screen scrolling on 60Hz and 120Hz screens for less technical people who could barely perceive a difference when I was pointing it out, but it took some time to get them to see it.

MKBHD (YouTube tech video and reviewer) talks about this a lot: It’s highly valuable to people like you and me who are attuned to the performance of our devices, but most people don’t notice. Or care!

I would appreciate high Hz displays everywhere, but I admit that Apple has probably made the right consumer choice tradeoff to compromise on refresh rate for these lower end devices where minimum cost and maximum battery life are the two most important features for those who buy them.

▲asdff 3 hours ago | parent | next [-]

I'm one of those who can't spot a difference. I've tried to with the mouse trick or scrolling and I just can't see it. I can see the difference between 30fps and 60fps but anything north of 60fps is imperceptible to me. Maybe it's from a lifetime of gaming on toaster specs where I'd scarcely break 25fps.

▲Danox an hour ago | parent [-]

Motion picture film 24 frames per second, old line NTSC 30 frames per second.

▲vunderba 6 hours ago | parent | prev [-]

I think another thing to keep in mind is that there’s probably an element of sensory adaptation at play here. Like when you wear a watch: you notice it at first, and then you don’t notice it on your wrist anymore.

So if you’re actively moving between a high-refresh-rate device (like a lot of people here with their 144hz monitors) and then one with a lower refresh rate, you’re probably more sensitive (and potentially annoyed) by the discrepancy.

▲asdff 3 hours ago | parent [-]

You will notice this as soon as you use a low dpi device again for any length of time. First 10 minutes you see the pixels. After that you stop seeing the pixels.

Viewing distance plays a factor too. I realized 4k tvs are useless to me because I can't perceive 1080p pixels unless I'm comparison shopping in a TV show room from 2 feet away (probably why they don't let you experience appropriate TV viewing distances in these spaces in the first place).

▲RetpolineDrama 7 hours ago | parent | prev | next [-]

Right? Pro devices should be 240hz now

▲Danox 42 minutes ago | parent [-]

Why? Reference monitors in the production industry aren't.

▲ 7 hours ago | parent | prev [-]
[deleted]