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| ▲ | sheepscreek 16 hours ago | parent | next [-] |
| > it's not going to scroll smoothly on a 120Hz display It will be buttery smooth between the chops. |
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| ▲ | mahboi 2 hours ago | parent [-] | | It's hilarious because the 120hz display is probably contributing to the lag |
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| ▲ | ezst 13 hours ago | parent | prev | next [-] |
| My pixel lets me pick between 60 or 120Hz refresh rate, the bump in perceived smoothness is substantial, to the point that 60Hz does appear choppy in comparison. |
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| ▲ | pvab3 21 hours ago | parent | prev | next [-] |
| iOS at 60Hz is so much worse than Android at 60Hz, I don't know why. maybe Apple did it intentionally to sell more iphones |
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| ▲ | kalleboo 18 hours ago | parent | next [-] | | I just tried it on my iPhone right now, and yeah, something seems wrong. Switching from 120Hz to 60Hz on my Mac, I can barely tell. On the iPhone, 60Hz feels more like 30Hz. | |
| ▲ | mrheosuper 20 hours ago | parent | prev [-] | | Really, my case it's opposite. I was quite happy with the 60hz on my ip13mini, even if my main phone is Android 120hz phone. | | |
| ▲ | mahboi 19 hours ago | parent | next [-] | | I got a Pixel 7 Pro for work, and it's so laggy. Idk what a 120hz display is for when stock apps like Google Maps are running at like 30fps. I thought maybe some corp security stuff was slowing it down, but I showed it to people at work who have only ever used Android, and they thought it was normal. Outdated comparison now that Liquid Glass is lagging my phone. | | |
| ▲ | petu 15 hours ago | parent [-] | | For whatever map rendering in Google Maps is capped at 30fps, yes. Google doesn't seem to care. | | |
| ▲ | mahboi 3 hours ago | parent [-] | | I mean the entire UI lags, not just the map. Not a steady 30fps, but it looks like something close to that on average. It seems like they started with weaker hardware and then threw Java onto it. |
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| ▲ | 19 hours ago | parent | prev | next [-] | | [deleted] | |
| ▲ | blehn 19 hours ago | parent | prev [-] | | Yeah the Android is capable of 120 but often lower than 60 in practice |
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| ▲ | scotty79 a day ago | parent | prev [-] |
| Phones today have plenty of power to generate 120 screens per seconds. Capping them with a screen is a terrible idea. Smooth form a decade ago isn't the same as smooth of today. 20 years ago I was gaming at 30fps and called it smooth. Now 120Hz feels like bare minimum. |
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| ▲ | addandsubtract 20 hours ago | parent [-] | | I still game at 30 fps and don't really notice it, but scrolling at 30 fps gives me a headache. | | |
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