| ▲ | caconym_ 2 days ago | ||||||||||||||||||||||||||||||||||||||||||||||
Same. There are obviously few or no hard technical blockers preventing Valve and the Linux community from supporting any game that runs on Windows, unless it's been specifically engineered to block Linux, and publishers of those games will simply not be getting my money anymore. If Windows was still as pleasant and non-invasive as eg KDE Plasma on Cachy, it would be a different story, but I haven't used it in months (previously I did my desktop gaming in a windows VM) and the feeling of relief is almost tangible. Windows 11 is _so fucking bad_. I understand that there may be some semi-legitimate arguments around anticheat, but a) not my problem, and b) back in the day we dealt with cheaters by having a persistent dedicated server community with admins ready to kick or ban. The publishers took that away from us. | |||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | rwz 2 days ago | parent [-] | ||||||||||||||||||||||||||||||||||||||||||||||
> There are obviously few or no hard technical blockers preventing Valve and the Linux community from supporting any game that runs on Windows The announcement is a proof that your statement here is incorrect. Ubisoft is not banning Linux because they hate you and your money, but because there's a hard technical blocker to implementing an efficient anti-cheat system on Linux and the cost of overcoming this technical blocker is presumed to be higher than the loss of revenue they're incurring from losing your business. | |||||||||||||||||||||||||||||||||||||||||||||||
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