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noir_lord 5 hours ago

Gaming footage/videos, some games are so fast they are noticeably better to play at (and watch at) 60fps over 30fps.

quirino 3 hours ago | parent | next [-]

I think many people would consider 60fps to be a minimum and 30fps to be almost disorienting, even for casual games.

Gamers often go for 120-240Hz monitors even.

dietr1ch 2 hours ago | parent | next [-]

Last time I went to the movies I didn't have a good time watching "motion" at 24Hz on a large screen while used to watch motion at 240Hz on a small screen.

I felt I was looking at a powerpoint presentation or an animation made at the edge of a (paper) notebook.

pxoe 2 hours ago | parent | prev [-]

40 fps could be a much more workable minimum, it looks quite smooth, wish it was more commonplace of a target instead of 30.

maccard an hour ago | parent [-]

40fps is probably 30fps with poor frame pacing. Most displays are 60Hz so there’s no benefit to being any non fraction of that, and you are likely to have issues with pacing if you are at a non standard frame rate.

basilikum 19 minutes ago | parent | prev | next [-]

Playing at low framrates is a lot worse than just watching though.

throw0101d 5 hours ago | parent | prev [-]

I don't watch too many of those, and those few that I do are more 4X (Civ, Stellaris, etc), so that maybe that's why I don't notice it as an advantage for most of the content I see.

HPsquared 3 hours ago | parent [-]

If there isn't much movement, it's probably a modest increase in bitrate anyway as the codec will see that most frames aren't changing.

ErroneousBosh 3 hours ago | parent [-]

At that, captured video of these things can be a total pain in the hoop to edit because OBS, Gamebar et al will write them as variable framerate files, only writing a frame with a suitably distant presentation timestamp when something changes.

And this will make most NLE software shit its legs off.

deepsun 2 hours ago | parent [-]

Improve software? It's job is to serve video editors, not the other way around. And it's a fun task, I bet there might be a dev or two who's working on that right now. And if someone is ready to pay for them, even better.

ErroneousBosh 2 hours ago | parent [-]

There is absolutely no reason for any sane video editing software to be able to read VFR files.

It should, however, reject them gracefully but positively.