| ▲ | romeinaday 2 hours ago | ||||||||||||||||
Where are we with scripting Minecraft worlds? I don't mean in a programmatic sense, but in the sense of saying to an AI "make me a worlds with a clearing in a giant forest where skeletons are attacking creepers" and it would make the world? | |||||||||||||||||
| ▲ | rchard2scout an hour ago | parent | next [-] | ||||||||||||||||
There are mods that affect world generation, so I guess it should be possible to write a mod that exposes that functionality to an AI agent. | |||||||||||||||||
| ▲ | PcChip 2 hours ago | parent | prev [-] | ||||||||||||||||
a world has a seed as well, so when you walked past the generated portion it would start randomly generating from that seed, which wouldn't match the portion that was sculpted you would have to make the AI search for seeds that generate what you want at the starting point I think | |||||||||||||||||
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