| ▲ | embedding-shape a day ago | |||||||||||||||||||||||||||||||||||||||||||||||||
> edit: on bigger tests, got it to loop pretty easily unfortunately, probably local settings. Been playing around for a few hours with the poolside/Laguna-S-2.1-NVFP4 + poolside/Laguna-S-2.1-DFlash-NVFP4 + vLLM, been seeing the same behaviour. Usually new model releases are plagued with issues at release though, best to wait 1-2 weeks then retry, or better yet, investigate yourself :) Personally I haven't found any obvious issues. | ||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | embedding-shape 17 hours ago | parent [-] | |||||||||||||||||||||||||||||||||||||||||||||||||
Update: Seems quite literally they have bugs on the hardware I'm trying to run this with: From Poolside CEO Eiso Kant on Twitter: > Learning we have some bugs on the RTX6000. We’re on it. Team has worked non stop last days and it’s getting late for a lot of the inference folks, so might be until tomorrow till we have a solution. - https://x.com/eisokant/status/2079693050796785720 Update2: I'm now running poolside/Laguna-S-2.1-NVFP4 with vLLM 0.23.1rc1.dev1378+gd6dbdb9b0 (FlashInfer 0.6.14) and seeing slightly better results in regards to the looping. I can't see any specific changes that would affect this though, strangely enough. | ||||||||||||||||||||||||||||||||||||||||||||||||||
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