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fragmede an hour ago

I imagine that the area it takes up on the chip is non-trivial and so it'd cost them a ton to continue to have it.

rimunroe an hour ago | parent | next [-]

I thought Rosetta 2 was a purely software layer

fwip an hour ago | parent [-]

Rosetta 2 is software, but there are design decisions made for the M-series chips that are specifically made to improve the ability of Rosetta to work in a performant way. The main one I'm aware of is the x86-TSO memory-ordering mode - most ARM chips don't support this, but the M-series have it so that Rosetta can toggle it on for x86 emulation.

I'm not sure what the total cost of these are, but it's not zero.

kbolino an hour ago | parent | next [-]

There's another big one, 4K page support. The MMU can be told to set up a virtual address space with smaller, x86-compatible 4096-byte memory pages instead of the default 16384-byte pages.

mrpippy 37 minutes ago | parent | prev [-]

Those are still needed for the Rosetta use-cases that are sticking around (old games, Linux binaries)

wat10000 an hour ago | parent | prev [-]

It’s software.