| ▲ | fwip an hour ago | |
Rosetta 2 is software, but there are design decisions made for the M-series chips that are specifically made to improve the ability of Rosetta to work in a performant way. The main one I'm aware of is the x86-TSO memory-ordering mode - most ARM chips don't support this, but the M-series have it so that Rosetta can toggle it on for x86 emulation. I'm not sure what the total cost of these are, but it's not zero. | ||
| ▲ | kbolino an hour ago | parent | next [-] | |
There's another big one, 4K page support. The MMU can be told to set up a virtual address space with smaller, x86-compatible 4096-byte memory pages instead of the default 16384-byte pages. | ||
| ▲ | mrpippy 36 minutes ago | parent | prev [-] | |
Those are still needed for the Rosetta use-cases that are sticking around (old games, Linux binaries) | ||