| ▲ | Hendrikto 12 hours ago |
| Great to see a chapter on version control. It is such a shame that almost no CS program teaches proper version control. VCSs and the commit history can be such a tremendously valuable tool when used correctly. git bisect/blame/revert/rebase/… become so much less useful when VC is treated as a chore and afterthought, and basically amounts to: “Feature is done, my work is complete, just do `git commit -am "changes"` and be done with it.”. And don’t get me started on commit messages. It is shameful that for a large part of the industry, this is the norm. It is shameful that for a lot of professional, who call themselves software architects or reliability engineers and such fancy titles, still have essentially no idea what they are doing with git, and their response when git add/commit/push/pull don’t work is to shrug, and just delete and re-clone the repo. Version control should be treated with care and attention to detail. It pays for itself 100 times over. If your commit history is maintained and tells a story, it is a joy to review your PR. If you just `git commit -am "try fix"` 26 times over, and all that is left in the end is a ball of mud, it is horrible. |
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| ▲ | xml 10 hours ago | parent | next [-] |
| If most people are not using a tool properly, it is not their fault; it is the tool's fault. Git is better than what came before, and it might be the best at what it does, but that does not mean that it is good. - The interface is unintuitive. - Jargon is everywhere. - Feature discoverability is bad. - Once something goes wrong, it is often more difficult to recover. If you're not familiar enough with Git to get yourself into that situation, then you certainly aren't familiar enough to get yourself out of it. Many of those issues are due to git being a command line interface, but others (like no general undo and funny names) are simply due to bad design. I think it is about time that we try again and build a better version control tool, but maybe git is just too entrenched. |
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| ▲ | janalsncm 25 minutes ago | parent | next [-] | | Git has poor design because it forces users to learn its model of things rather than meeting users where they are. There’s way too many leaky abstractions that pop out as soon as you stray from the happy path, and you might not even know you’re straying when you do it. Instead, the complexity of your mental model should scale with the complexity of the thing you’re trying to do. Writing a “hello world” in Java does not require a mental model of all of the powerful things Java can do. We want CS 101 students to use version control but for a lot of them it will also be their first time using a CLI and a programming and also the underlying CS concept. | |
| ▲ | shagie 9 hours ago | parent | prev | next [-] | | > If most people are not using a tool properly, it is not their fault; it is the tool's fault. I would say that is a reasonable criticism of git ... but I've seen the same thing in svn, perforce, cvs, and rcs. Different variations of the same issue of people not caring about the version history. Since it's been a problem since the dawn of version control, it is either something that is part of all version control being a tool's fault that has been carried with it since doing ci, or it is something that people aren't caring about. I feel this is more akin to a lack of comments in code and poor style choices and blaming the text editor for not making it easier to comment code. | | |
| ▲ | zer00eyz 5 hours ago | parent [-] | | > problem since the dawn of version control ... a tool's fault ... or it is something that people aren't caring about. At the start of my career I ended up in a UI position. Old school usability on the back side of a 2 way mirror. The tool has lots of shortcomings: images, documents that aren't text, working with parts of repositories... These aren't issues faced by the kernel (where emailing patches is the order of the day). And these shortcomings have lead to other tools emerging and being popular, like artifactory, journaling file systems, and various DAM's. Technology on the whole keeps stacking turtles rather than going back to first principles and fixing core issues. Auth (DAP, LDAP, and every modern auth solution). Security (so many layers, tied back to auth). Containers and virtualization (as a means of installing software...). Versioning is just one among this number. We keep stacking turtles in the hope that another layer of abstraction will solve the problem, but we're just hiding it. One of the few places where we (as an industry) have gone back and "ripped off the bandaid" is Systemd... It's a vast improvement but I would not call it user friendly. Usability remains a red headed step child, its the last bastion of "wont fix: works for me" being an acceptable answer. |
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| ▲ | cameronh90 9 hours ago | parent | prev | next [-] | | > If most people are not using a tool properly, it is not their fault; it is the tool's fault. This is a standard that we don't apply to most other tools outside of IT. I do think git could be more usable, but most powerful tools have sharp edges and require training. A bandsaw is a fantastic tool, but if you try to use one without reading about it first, you'll end up losing a finger. I'm not sure I'd blame the bandsaw in that instance... | | |
| ▲ | dpc050505 7 hours ago | parent | next [-] | | Contemporary bandsaws used by people who take workplace safety seriously have emergency brakes for just that reason (countless trained operators also lost fingers). Improving tools is something we've been doing since our ancestors first held a branch. If we satisfied ourselves with good enough we'd live much different lives. | |
| ▲ | xml 9 hours ago | parent | prev | next [-] | | To put it into your metaphor: I am not advocating against the existence of bandsaws. I would just rather have bandsaws that do not cut off your fingers if you do not read a book about them first and make it difficult to sew the fingers back on, while requiring arcane incantations to do their work. There are of course power tools with obnoxious protections that make them difficult to use, but since we are dealing with software here, we are not bound by the laws of physics. I believe that we can create a better tool that is both powerful and easy to use. | | | |
| ▲ | fragmede 9 hours ago | parent | prev [-] | | Then again, the number of shop teachers missing a finger would give anybody pause. Blame is secondary to the fact that you just lost your fucking finger. Thankfully, git's sharp edges won't permanently physically maim you, though guts sharp edges resulting in you committing API keys GitHub can still hurt you, just in your wallet but at least you didn't lose a finger. | | |
| ▲ | WillAdams 8 hours ago | parent [-] | | Contrast with: https://old.reddit.com/r/todayilearned/comments/158lp0m/comm... >My high school shop teacher, before he let any of us near the machines or power tools, told us horror stories about students who lost fingers and eyes by being careless with them. For the entirety of that semester, nobody got so much as a chipped fingernail. which is a better match for my experience --- the best advice I ever got was from my high school shop teacher: >Before turning on the power switch, count to ten under your breath on all your fingers while visualizing all the forces involved and all the ways the operation could go wrong, then remind yourself that you want to be able to repeat that count after turning the power off. I don't think Sawstop would have a business model if all tablesaw injuries were tried by a jury of such shop teachers (heard him scream at the kid who removed a guard through hearing protection all the way on the other side of the shop around a corner while operating a lathe while making a heavy interrupted roughing cut w/ a chisel I really should have paused to sharpen --- the student was banned from ever entering the shop again). |
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| ▲ | netdevphoenix 8 hours ago | parent | prev | next [-] | | > If most people are not using a tool properly, it is not their fault; it is the tool's fault. Replace tool with one of piano|guitar|etc and see your logic fall apart. Software tools like any other have a manual and require effort and time to learn. | | |
| ▲ | Throaway1982 8 hours ago | parent [-] | | modern instruments are actually improved designs of older instruments which were just that: badly-designed & hard to use | | |
| ▲ | tovej 8 hours ago | parent [-] | | Modern instruments are still difficult to use unless you spend time learning how to. Just like git. | | |
| ▲ | Throaway1982 8 hours ago | parent [-] | | No they're easy to use. They're hard to master. Git is hard to figure out how to even upload to. | | |
| ▲ | mcmcmc an hour ago | parent | next [-] | | Depends on the instrument. Anyone without experience or instruction is gonna make a fool of themselves picking up a wind instrument. You need to train the muscles in your face and mouth to form the correct embouchure needed to produce a clear note. | |
| ▲ | gglitch 2 hours ago | parent | prev | next [-] | | I see the point and I wouldn't want to belabor the metaphor, but I really feel like guitar is actually extremely difficult to even get started with. Between the awkward stretching of the fingers, how difficult/painful it is to hold down strings hard enough (and close enough to the fret) to get a clean, clear note, and how hard it is to hold those strings down in such a way that your fingers don't brush against other strings, I'd say guitar is crazy hard to start. I'm saying this as someone who has been playing and enjoying guitar for decades. Beginners have a rough time of it for awhile. | |
| ▲ | tovej 3 hours ago | parent | prev [-] | | Git is much easier to master than the piano. I played piano for years and can only just play two-handed melodies if they aren't well-aligned. I've read a few blog posts and half a book on git, and I don't remember the last time I had issues with it. I also don't recall a junior ever having trouble uploading files with git. Unless they're in an interactive rebase, which wouldn't happen your first time trying out git. | | |
| ▲ | janalsncm 20 minutes ago | parent [-] | | There’s inherent beauty in mastering the piano. It’s worth it to spend time practicing. Git is just a means to an end. Heck, it’s usually a means to a means to an end: it is only a tool for version control of code, and the code itself is just a means to education or running the actual business. |
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| ▲ | 1718627440 7 hours ago | parent | prev | next [-] | | The hardest thing to get people to, is to think of a evolution of their codebase as opposed to just a single state with a sophisticated backup system. Writing proper commit messages and diffs follows from that. The actual Git commands are then incidentally. | |
| ▲ | owlstuffing 9 hours ago | parent | prev | next [-] | | Right on. Git is good at what it does, but its CLI is too low-level. It feels more like an assembly language than an end-user language, and a haphazard one at that. There are wrappers that make it much more approachable. IntelliJ’s Git frontend, for example, is pretty nice. | | |
| ▲ | skydhash 8 hours ago | parent [-] | | Git is a cli software. If you find yourself repeating a set of commands, what you should do is abstract it using an alias or a script. And you will have you own nice interface. | | |
| ▲ | everybodyknows 4 hours ago | parent | next [-] | | My git experience got a lot better after I built scripts and customized the git config files to fully exploit: git-log --graph --reflog
git-commit --amend
git-cherry-pick
Also, becoming fluent with creation of and switching between local, short-lived branches.With the above in order, I found I could subset the git state model: * temporary branches rather than the "stash" * commit tentative work to HEAD; amend, discard or set aside in a temporary branches rather than as later discoveries require * side-step the index/cache/staging_area for most operations -- transfer directly between work tree and HEAD commit | |
| ▲ | esafak 6 hours ago | parent | prev [-] | | That's a cop out. Not every CLI sucks so bad it needs a wrapper. | | |
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| ▲ | krupan 10 hours ago | parent | prev | next [-] | | Very true, though it has improved a over the years. Most people haven't noticed because when git has introduced newer simpler commands it hasn't deprecated the old ones. You can now use it like this, but most people don't know it: git switch some-branch
# edit files
git restore file2 # undo changes to file2
git stage file1
git commit Instead of the old workflow using checkout with a bunch of different flags. I agree though that git is needlessly obtuse. I advocated for mercurial instead of git for years because mercurial was so much more user friendly, but git won. I hear good things about jj now | |
| ▲ | intended 8 hours ago | parent | prev | next [-] | | For UI/UX arguments on professional grade software, I present the Bloomberg terminal. A fever dream in shades of orange, black and blue. For professional work, people can and do learn complex interfaces and jargon, if it is advantageous. | |
| ▲ | 8 hours ago | parent | prev | next [-] | | [deleted] | |
| ▲ | marcosdumay 9 hours ago | parent | prev [-] | | Git is badly designed, but your rule is also bad. If somebody can get a lot done with a tool, then it's a good tool. And a lot of tools can't both enable people to get things done and avoid being misused. They have to pick one. | | |
| ▲ | owlstuffing 9 hours ago | parent [-] | | > If somebody can get a lot done with a tool, then it's a good tool. Does "getting it done with pliers" make them a good wrench? | | |
| ▲ | marcosdumay 8 hours ago | parent [-] | | If somebody has some technique that screw things with pliers that are much faster and reliable than a wrench, you not being able to replicate it doesn't invalidate that person's usage. Now, until such a person exists, ridiculous counterexamples are still ridiculous. |
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| ▲ | npinsker 11 hours ago | parent | prev | next [-] |
| This feels harsh. Engineers have an endless list of other things to learn that are arguably more important, and it isn’t always worth understanding all the weird edge cases that almost never pop up (to say nothing of Git’s hostile, labyrinthine UX that one would have to deal with). |
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| ▲ | HelloNurse 8 hours ago | parent | next [-] | | What things to learn are more important for "engineers" than using VC messages and history for communicating adequately (including communicating with themselves in the future) and using VC merging, staging etc. to put source code in a good state that they intend to build, share and archive? Irreproducible or incomprehensible work is worse than nothing. | | |
| ▲ | 9dev 7 hours ago | parent [-] | | That’s akin to saying the most important thing for an author is to use a word professor correctly. | | |
| ▲ | irishcoffee 5 hours ago | parent [-] | | I'd argue its like saying its important for an author to write an entire book using ed. |
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| ▲ | gcr 11 hours ago | parent | prev [-] | | It's absolutely worth taking the time to learn `jj`, for example, but `jj`'s ideas build on top of `git`'s ideas. If you don't know why it's important that commits reference their parents, for example, that's limiting your knowledge of how VCS works in important ways. A compromise/synthesis: everyone should absolutely learn how git works internally, but not necessarily how to use the git-specific porcelain/tooling/CLI |
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| ▲ | zerkten 5 hours ago | parent | prev | next [-] |
| A big part of the problem is being permitted to teach this stuff. As a UK CS grad from the early-2000s, my observation was that academic staff recognized the need for these skills. They weren't permitted to teach it due to time available and the view that it wasn't academic. Thankfully, my university's CS department offered courses in these kinds of topics taught by the support staff (read: sysadmins). These courses existed to help other departments with skills but were open to students. Fast forward twelve years and my wife did the MCIT at UPenn (https://catalog.upenn.edu/graduate/programs/computer-informa...) where git and other topics woven into the curriculum. Even then, they were perhaps a novelty because their focus was bringing non-CS undergrads into a CS Masters program. So-called "conversion" master's degrees were the norm in the UK in 2002. |
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| ▲ | TonyStr 11 hours ago | parent | prev | next [-] |
| It seems most people learn git only through necessity. I've heard people say "I just want to code, I don't care about the peripherals". JIT learning is a good way to acquire capabilities with real-world application, but there is not JIT pull that forces people to learn about bisect, git objects, git logging, etc. These things can only be learnt either through setting off time to read documentation or by being taught through a course. I think this is a good argument for teaching git, and being thorough in doing so, as many people are likely to never take that initiative themselves, while the benefits to being good at git are so obvious. |
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| ▲ | Anonyneko 11 hours ago | parent | next [-] | | I think most people learn git through the particular processes that are established at their workplace, as every company uses git or VCS in general differently somehow. | |
| ▲ | skydhash 8 hours ago | parent | prev | next [-] | | I see this enough that I don’t bother ranting about it. There’s the free “Pro Git” (on the git homepage) that will teach you most of what you”ll need in a lifetime. But you tell people about rebase and the reflog and their eyes glaze over. | |
| ▲ | stackghost 8 hours ago | parent | prev [-] | | >It seems most people learn git only through necessity. I've heard people say "I just want to code, I don't care about the peripherals" I'm sure there's an element of (intellectual) laziness too, but I think people tend to only learn git by necessity because git is simply unpleasant to use. A lot of us have Stockholm syndrome because git is less bad than what came before it, but git is not good. |
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| ▲ | sigbottle 10 hours ago | parent | prev | next [-] |
| I have heard of each of those tools but I've never really used them for real. Like, I attempt to write good commit messages and stage my changes in such a way that the commits are small, obvious, and understandable. That's about it. But the advanced tooling around git is scary ngl. |
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| ▲ | oytis 9 hours ago | parent [-] | | My rite of passage towards git kung-fu was committing to Linux kernel. It's brutal there, you have to have your history really clean. Meanwhile enterprise teams are often like - who cares, let's auto-squash all commits into one. |
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| ▲ | esafak 6 hours ago | parent | prev | next [-] |
| This might be a good time to teach jujitsu, before they're too invested in git. |
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| ▲ | Stevvo 8 hours ago | parent | prev | next [-] |
| "Almost no CS program teaches proper version control" This is just false. In the UK, you would learn version control in the first week, then submit all work through version control for the whole course. I find it hard to believe that Americans just don't use version control at school. It doesn't make any sense. |
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| ▲ | sh34r 9 hours ago | parent | prev | next [-] |
| Your workflow makes sense for FOSS projects, where the commit is the unit of work. In my experience, on most professional teams, the PR is the unit of work. PRs trigger CI/CD pipelines. PRs map to tickets. The meaningful commit goes with the squash merge to the shared dev/main branch. There are cases where I've staged commits this way for a PR, to make it more reviewable. I'd usually rather split them off into separate PRs, but when that would create a pipeline of three MRs that are meaningless on their own, then rewriting history for a single MR makes sense. I generally consider my feature branch's commit history to be for me, not for you. Going back and rewriting history is a chore that shouldn't be necessary if I did a decent enough job with the PR description and task decomposition. Those commits are getting squashed anyway. Along with all the "fix MR comments" commits on top of it. It wouldn't bother me to adopt your workflow if it fits your team and its tools and processes. I'd just say, consider that your way isn't the only correct way of doing things. Your preferences are valid, but so are others'. The only thing that really bothers me is absolutism. "My way or the highway." Your writing here reminded me of a particularly unpleasant coworker I had in the past. I quickly browsed your comment history to make sure you're not him... Excessive rigidity is not an endearing quality. All that being said, I have also been constantly annoyed by people with too many YoE who can't be bothered to spend an hour or three to learn the basics of how the Git tree is structured, and what merge vs rebase does. They rely too heavily on their GUI crutches and can't fix anything once it goes sideways. Even when you lead them to water, sending them reading material and offering to answer questions after, they refuse to drink. Willful ignorance is far more irritating than stubbornness. I don't expect them to be able to remember what bisect vs cherry-pick does. Claude will spit out the subcommands for them if they can describe what they need in English. But they can't do that if they have no understanding of the underlying data structures... |
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| ▲ | krupan 10 hours ago | parent | prev | next [-] |
| So much this. Once you get beyond the very basics, git is a code editing tool as much as your editor/ide is |
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| ▲ | AnimalMuppet 7 hours ago | parent | prev | next [-] |
| Version control isn't the only thing like that (though it might be the most important). They ought to have some familiarity with the idea of a bug database, for example. A requirements database (a software engineer could go through their entire career without having to ever touch one, but they should be familiar with the idea). |
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| ▲ | barnacs 8 hours ago | parent | prev [-] |
| I don't think using git should necessarily be taught as a part of a CS education. Any self respecting engineer will be capable and have the curiosity and motivation to dig into it on their own. CS should give them the prereqs to do so, such as hashing, graphs, trees, etc. |