| ▲ | smitelli 5 hours ago | ||||||||||||||||||||||||||||
Never played Thief, but I logged a lot of hours in Unreal, 1998. I was (and still am) amazed at how full-featured the software renderer was. I always wished I could peek at the code behind it. If memory serves, the only thing my 3dfx Voodoo3 could do that software-only mode could not was surface reflections. Maybe something with colored lighting too, it's been a long time. Point is, it was a decent enough substitute for dedicated graphics hardware. | |||||||||||||||||||||||||||||
| ▲ | Aurornis 4 hours ago | parent | next [-] | ||||||||||||||||||||||||||||
I was too young to understand but I distinctly remember the 3Dfx version looking vastly better everywhere to my eyes. Reflections were amazing though. Could have been the higher resolution, or could have been the fact that I was playing on an older CPU at home at the time. I was jealous of the people with hardware acceleration. | |||||||||||||||||||||||||||||
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| ▲ | deltoidmaximus 4 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
Did unreal have 16-bit color software rendering? Most software renderers back then that I recall only did 8-bit color and ran choppier than the 3D accelerated renderers on the hardware at the time. This made a pretty big difference especially with lighting in my experience. | |||||||||||||||||||||||||||||
| ▲ | qsera 5 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
But I remember Unreal being unreachable for me at that time because I couldn't even dream of getting a graphics accelerator and it won't even start with out a one, or was it the sound card requirement that was the blocker? | |||||||||||||||||||||||||||||
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| ▲ | markus_zhang 5 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
The guys in OldUnreal have access to the source code AFAIRemember. Epic gave them the source code so they can produce those patches. They also improved the UT99 engine I think. | |||||||||||||||||||||||||||||
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| ▲ | 5 hours ago | parent | prev [-] | ||||||||||||||||||||||||||||
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