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wiseowise 3 days ago

Still remember how my PC was freezing on VC 20 years ago, and now I can play it in a browser in 120 fps. Wild.

Big kudos to https://github.com/SugaryHull/re3/tree/miami on which this is based on. Wholeheartedly agree with authors, every game older than 10 years, and that is not in active development, should be made open source so that community can keep games alive instead of letting them rot.

tobyjsullivan 3 days ago | parent | next [-]

> agree with authors, every game older than 10 years, and that is not in active development, should be made open source so that community

Note that GTA V is now 12 years old and still sells ~20M copies per year. So that’s going to be a tough sell in some cases.

You could argue it’s still actively developed, particularly due to online, so fair enough.

But that’s also sort of true for Vice City. They’ve released mobile version (playable on Netflix) over the past few years at least.

Nevertheless, I’d be thrilled if that was a standard practice.

ASalazarMX 3 days ago | parent | next [-]

Fallout 4 is ten years old and just recently was sold again as a remake, basically a small update with pre-included mods. Skyrim is 14 years old and I'm sure it will be resold at least one more time before TES VI is released.

Moddable games are like prescription pills that add one ingredient to a patent-expired recipe, to repatent it as new.

SSLy 3 days ago | parent [-]

> Skyrim is 14 years old and I'm sure it will be resold at least one more time before TES VI is released.

you wouldn't believe what just did hit Nintendo Switch 2's eShop.

hiccuphippo 3 days ago | parent | prev | next [-]

I'd extend it to all copyright but instead of "active development" make it a nominal fee every 10 years, so anyone that doesn't mind their work becoming public domain 10, 20, 30, etc years later can easily let it go.

aeonfox 3 days ago | parent | next [-]

Most IP owners would pay the tiny fee just to hold onto IP rights and do absolutely nothing with it. If I were designing this hypothetical legislation I'd make it 10 years without a release that works on new hardware and the copyright is lost. This would at least incentivise the owners to do remasters just to hold onto the IP, something that would make them a few bucks anyway.

seba_dos1 2 days ago | parent [-]

The fee should be tiny at first and rise exponentially over time.

kiicia 2 days ago | parent | prev [-]

And is in even worse state than switch 1 version was… that’s achievement in itself I guess…

integralid 3 days ago | parent | prev [-]

>Nevertheless, I’d be thrilled if that was a standard practice.

Or we could shorten copyright to something reasonable, like 15 years after release.

systemtest 3 days ago | parent | prev [-]

2003 is 22 years ago. The events in the game take place 16 years in the past.

I feel nostalgic for Vice City the same way people felt nostalgic for the 80s when the game was released.

medstrom 3 days ago | parent | next [-]

Damn, the 80s felt that recent?

smt88 3 days ago | parent | next [-]

No, because culture seems to change more slowly now.

Even in 1995, the 80s looked like a different planet. The fashions, cars, and even houses looked different.

The differences between 2003 and 2013, or between 2013 and 2023, are much less noticeable if you're just looking at fashion, cars, or cities.

stuaxo 3 days ago | parent | prev [-]

We were much younger so 16 years ago did not feel recent.

Subjective time speeds up as we age, probably based on how long a give period is vs the rest of your life.

16 years was a much bigger % of your life then than it is now.

Think of 2 year old, a year ago was half their life !

medstrom a day ago | parent [-]

The 2 y/o example isn't very good, I can only imagine that they'd perceive last year as pretty recent, compared to how I perceive last year.

m463 3 days ago | parent | prev [-]

I still hear the sound of cars going by when you stand on the sidewalk.