| ▲ | hbn 10 hours ago | |||||||
If the tech stack used to make that video makes it "AI slop" then every video game cutscene is AI slop. | ||||||||
| ▲ | shadowgovt 6 hours ago | parent | next [-] | |||||||
Most videogame cutscenes (well, for AAA games; I'm going to ignore the wide, worthy, and growing ecosystem of "I had an idea and made it in Unity with purchased assets") use bespoke model and texture assets, motion-capture human animation, and voice acting. None of that is what an Xtranormal auto-puppet show is about. | ||||||||
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| ▲ | parpfish 9 hours ago | parent | prev [-] | |||||||
video game cutscenes usually involve real artists designing and animating the characters, not just using preset stock characters | ||||||||