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mclau153 9 hours ago

people will do anything to avoid using .gdscript and Godot....

ronsor 8 hours ago | parent | next [-]

I like Godot, but you're not getting it running on a PS2.

charcircuit 8 hours ago | parent [-]

gdscript does not do any fancy JIT or AOT compiling. I don't see why you can't get gdscript running fairly easily.

wk_end 5 hours ago | parent [-]

gdscript itself, sure, why not. Porting the entire Godot engine would be a real feat though, especially because of the PS2’s technical limitations.

turnsout 8 hours ago | parent | prev [-]

To be fair, it's not as simple as building in Godot and exporting to PS2.

bob1029 8 hours ago | parent [-]

https://github.com/distrohelena/retrongin

Unity has at least one experimental option that does exactly this.

turnsout 8 hours ago | parent [-]

It's too bad that Unity is a horrible company and a dying platform