| ▲ | mclau153 9 hours ago |
| people will do anything to avoid using .gdscript and Godot.... |
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| ▲ | ronsor 8 hours ago | parent | next [-] |
| I like Godot, but you're not getting it running on a PS2. |
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| ▲ | charcircuit 8 hours ago | parent [-] | | gdscript does not do any fancy JIT or AOT compiling. I don't see why you can't get gdscript running fairly easily. | | |
| ▲ | wk_end 5 hours ago | parent [-] | | gdscript itself, sure, why not. Porting the entire Godot engine would be a real feat though, especially because of the PS2’s technical limitations. |
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| ▲ | turnsout 8 hours ago | parent | prev [-] |
| To be fair, it's not as simple as building in Godot and exporting to PS2. |
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