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iamacyborg 3 days ago

> It reminds me of what GarageBand or iMovie and YouTube and such did for making music and videos so accessible to people who didn’t go to school for any of that, let alone owned complex equipment or expensive licenses to Adobe Thisandthat.

It’s worth reading William Deresiewicz‘ The Death of the Artist. I’m not entirely convinced that marketing that everyone can create art/games/whatever is actually a net positive result for those disciplines.

pixl97 3 days ago | parent | next [-]

>is actually a net positive result for those disciplines.

This is an argument based in Luddism.

Looms where not a net positive for the craftsman that were making fabrics at the time.

With that said, looms where not the killing blow, instead an economic system that lead them to starve in the streets was.

There are going to be a million other things that move the economics away from scarcity and take away the profitability. The question is, are we going to hold on to economic systems that don't work under that regime.

_DeadFred_ 3 days ago | parent | next [-]

Yes, being against a society without artists is totally a luddite argument. Being against AI entropy stopping societal progress, stagnating culture at 2025 when humans started stopping contributing to the training set is a luddite argument. Please stop, you are not responding in good faith.

Saying 'I think society should have artists' is not Luddism.

pixl97 2 days ago | parent [-]

Eh, you say I'm not responding in good faith, and yet that's exactly what I'd accuse you of doing.

For example take this line of mine

>The question is, are we going to hold on to economic systems that don't work under that regime

Currently artistry requires artists get paid somehow in our current system. That means instead of making the art they want, they have to make art that's economically useful to a paying customer. And yet for some reason you don't consider that part of a stagnating culture.

iamacyborg 3 days ago | parent | prev [-]

> There are going to be a million other things that move the economics away from scarcity and take away the profitability.

What we’re really talking about here is the consolidated of power under a few tech elites. Saying it’s a luddite argument is a red herring.

ragequittah 3 days ago | parent [-]

A whole lot of what I use every day especially for images and audio is open source. The open source AI video is getting pretty good these days as well. Better than the sora that I pay for anyways. Granted not nearly as good as veo3 yet.

So long as Nvidia doesn't nerf their consumer cards and we keep getting more and more vram I can see open source competing.

iamacyborg 3 days ago | parent [-]

I’m yet to see these models produce anything actually good yet, paid or otherwise. On the bright side the movie industry seems to have actually been smart and still makes extensive use of unions which should help protect actual artists.

ragequittah 2 days ago | parent [-]

I guess everyone's definition of good is different. The fact that an AI won an art competition [1] back in 2022 and it's now way better than that says something. I'm almost positive if you got some great AI artists and put them up against some great real artists you'd have a very hard time telling the difference / picking the winners. This is the kind of bias we're taught not to have as young children (blind hatred of x because x is bad) but I see all too often right now.

[1] https://www.nytimes.com/2022/09/02/technology/ai-artificial-...

morkalork 3 days ago | parent | prev | next [-]

It shifted the signal to noise ratio but its not a net negative either. There's whole new genres of music that exist now because easy mixing tech is freely available. Do you or I like SoundCloud mumble rap? No, probably not. But there's enough people out there that do

taurath 3 days ago | parent | prev | next [-]

If people are making art to get rich and failing, it doesn’t kill artists, who’d be making art anyway, it kills the people trying to earn money from their art. Do we need Quad-A blockbuster Ubisoft/Bethesda/Sony/MS/Nintendo releases for their artistic merit, or their publishers/IP owners needs to make money off of it? Ditto the big4 movie studios. Those don’t really seem to matter very much. The whole idea of tastemakers, who they are and whether they should be trusted (indie v/s big studio, grass roots or intentionally cultivated) seems like it ebbs and flows. Right now I’d hate to be one of the bigs, because everything that made them a big is not working out anymore.

iamacyborg 3 days ago | parent [-]

People are wanting to make a living by making art, not to get rich.

I highly recommend reading the book I mentioned as you don’t seem to have a particularly nuanced understanding of the actual struggles at play.

Perhaps an analogy you’ll understand is what happens to the value of a developer’s labour when that labour is in many ways replicated by AI and big AI companies actively work to undermine what makes your labour different by aggressively marketing that anyone can so what you so with their tools.

squigz 3 days ago | parent [-]

Isn't this just a result of technological progress? Technology has displaced entire fields of labor for... well, ever.

I'm not unsympathetic to the problems this introduces to those workers, but I'm really not sure how it could be prevented; we can of course mitigate the issues by providing more social support to those affected by such progress.

In the case of artistic expression becoming more accessible to more people, I have a hard time looking at it as anything but a net positive for society.

iamacyborg 3 days ago | parent [-]

> In the case of artistic expression becoming more accessible to more people

The problem is that folks seem to be confused between artistic expression and actually good art. Let alone companies like Spotify cynically creating “art” so that they can take even more of the pie away from the actual artists.

squigz 2 days ago | parent [-]

Well putting aside the simple question of "who are you to say what is 'good' art"... are they really? GP says

> Mind you this is barrier to entry. These are shovelware quality assets and I’m not running a business. But now I’m some guy on the internet who can fulfil a hobby of his and develop a skill. Who knows, maybe one day I’ll hit a goldmine idea and commit some real money to it and get a real artist to help!

So apparently they recognize what's going on. In the same vein as me being able to enjoy silly crude animations on YouTube while also enjoying high-quality animations like Studio Ghibli; we can do both.

As for how companies will use AI to enrich themselves whenever possible; absolutely agree, but that's a separate discussion.

hackable_sand 3 days ago | parent | prev | next [-]

I make a rap album because anybody can

My contribution to this scam

Den_VR 3 days ago | parent | prev [-]

This reminds me of my preferred analogy: are digital artists real artists if they can’t mix pigment and skillfully apply them to canvas?

Not sure why digital artists get mad when I ask. They’re no Michelangelo.

simianparrot 3 days ago | parent | next [-]

That's a really bad analogy, because even in digital art where you can pick your color from a color wheel on a monitor, understanding how primary colors combine to become different colors and hues is a _fundamentally_ important aspect of creating appealingly colored paintings, digital or physical. Color theory is about balance; some colors have more visual "weight" than others. Next to each other they take on entirely different appearances -- and can look hideous or beautiful.

This isn't me saying digital artists need to practice mixing physical pigment, but anecdotally, every single professional digital artist I know has studied physical paint -- some started there, while others ended up there despite starting out and being really good digitally. But once the latter group hit a plateau, they felt something was lacking, and going back to the fundamentals lifted them even higher.

topaz0 3 days ago | parent | prev | next [-]

If they get mad it's because you're saying this explicitly to be an asshole. The essence of art doesn't have much to do with the mechanical skills for assembling pieces into a whole, though that part isn't trivial. Rather, it's about expressing human thoughts and feeling in a way that inspires their human audience. That's why AI-generated "art" is different in kind from a skilled digital artist and why it really cannot be art.

Den_VR 2 days ago | parent [-]

If you’ve read other threads you’ll see humans quite optimistic about how “ai” art tools have let them express themselves. And this is only the beginning of the commercialization of new tools, so I offer my wholehearted dissent that “AI-generated art” cannot be art. Style transfer has gone quiet but still my attention, for example.

topaz0 18 hours ago | parent [-]

I've seen nothing convincing along those lines -- just people fooling themselves with simulacra. But to be clear, even if I'm wrong about this, it's not worth the other costs.

billypilgrim 3 days ago | parent | prev | next [-]

It may be maddening to them because you are implying that physical color mixing is somehow that one defining thing that makes it art. Imagine someone said that about writing a book: if you don't write it by hand but use Microsoft Word instead, it's not a real book. How would that even be the case? The software is not doing the work for you (unless it's AI).

I can tell you with confidence that physical color mixing itself is a really small part of what makes a good traditional artist, and I am indeed talking about realistic paintings. All the art fundamentals are exactly the same, wether you do digital art or traditional oil, there are just some technical differences on top. I have been learning digital painting for a few years and the hardest things to learn about color were identical to traditional painters. In fact, after years of learning digital painting and about colors, it only took me a couple of days to understand and perform traditional color mixing with oil. The difficult part is knowing what colors you need, not how to get there (mixing, using the sliders, etc.)

And just to add a small bit here: digital artist also color mix all the time and need to know how it works, the difference here is that mixing is additive instead of subtractive.

esafak 3 days ago | parent | prev | next [-]

Everybody has to decide where to draw the line at convenience versus artistic purity. For most, the creative act is in selecting the color, not how you get there.

Do you sneer at those who use industrial pigments instead catching and crushing their own cochineal beetles?

iamacyborg 3 days ago | parent | prev | next [-]

Given the diversity of media involved in digital art, I’m not sure that analogy is a particularly good one.

And to add, like many of his contemporaries, Michelangelo likely didn’t do much of the painting that’s attributed to him.

jampekka 3 days ago | parent | prev [-]

Are assembly programmers real programmers if they can't implement their algorithms by soldering transistors?