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josefritzishere a day ago

It's interesting that most/all of the available tools for playing digital music, a well-known and very popular activity... suck. Do we think that's enshittification or product managers misunderstanding the market? In a normal universe one might otherwise expect it to be saturated with options.

vel0city 8 hours ago | parent | next [-]

Most of the market of actual paying customers don't really care to have directories of FLAC files and terabytes of local data. And most of the people who have large collections of FLAC files probably didn't spend much to get those collections and aren't likely to bother paying for an app to be developed and supported. Most people I know with a local music library of thousands of FLACs spent $0 on that content.

And then there's a massive chunk of the market that finds the tradeoff of ads for "free" access to music an acceptable tradeoff. A few dollars a month in cost for access to music is way more than they're interested in spending, even $10 for a CD is more than they're usually looking to spend to acquire content. They're the kind of people who maybe only bought a handful of CDs or cassette tapes back int the day total and got a lot of their content from the radio.

Most of the paying customers for digital music tend to be generally OK or even prefer streaming services. And generally speaking, those streaming apps work pretty OK. Most work better than the early streaming/subscription apps back in the day (like old Rhapsody and Zune Music and non-pirating Napster). I still remember how long it would take to go from clicking Play on Zune to the time it would actually start playing the song compared to Spotify which felt nearly instant in comparison. Not having to reconnect my Creative Zen every few weeks refresh the DRM from Napster. Having all that content on demand from my wireless portable device. Practically all of what is available today is quite a bit better than what was, in terms of "I don't want to bother buying all of this content, I'm OK with renting a lot of it" standpoint.

I've got a collection of music I own, things I really care about. Mostly physical formats, a few hundred songs exclusively digital files. But for a lot of music I consume, I don't really care if I have it locally or have it forever. Its like listening to the radio, that song may never play again, that's OK. Buying all that content legitimately costs considerably more than what I pay for a streaming service, so the streaming service makes a ton of economic sense for what I'm looking for. I'm mostly looking for something in between a radio and a privately curated music collection, which is exactly what streaming is.

JCattheATM a day ago | parent | prev | next [-]

VLC has always been more than sufficient for me, or mp3blaster back in the day for a TUI app. I have trouble understanding why those or similar solutions are not sufficient for others....just interface preferences I guess?

eviks 13 hours ago | parent | prev | next [-]

It's hard to answer that question without understanding what specifically "sucks" in all the tools? I mean, the market is saturated with options, there are dozens of apps and streaming services well suited for "popular". It's the more advanced parts that are underserved, but that's just what you'd expect in any normal universe, you're rarely popularly saturated with greatness.

munificent a day ago | parent | prev | next [-]

It's enshittification.

Software for playing audio used to be great even with far fewer engineering resources going into them. That suggests the reason they are getting worse is deliberate and stems from a misalignment between what software users want and what the producers want.

Most music software companies today are two businesses joined together:

1. A software company that makes apps to let people listen to music.

2. A content licensing company that pays artists and record labels to give them access to music and let people listen to it.

If they were only #1 then they would be agnostic to what music people listen to and how much of it. WinAmp didn't give a damn how big your music library was, what songs you listened to, or how often, because that was entirely between you and your MP3 collection.

But, say, Spotify has to pay someone every time you listen to a song and how much they pay depends on what you listen to and how often. That gives them a direct, perverse incentive to build an app that routes you away from expensive audio you might prefer towards cheap stuff that eats up your time but doesn't cost Spotify as much.

That's why every single time I open the fucking Spotify app I see a wall of podcasts even though I have literally never listened to one and never will. They don't put them there for my benefit, but for theirs.

For Spotify, the end game is routing people towards eventually-AI-generated musak that they themselves own the licenses for because it's free for them. This is directly analogous to why Netflix is now constantly pimping their own often-shitty produced shows over movies you might actually prefer.

The reason we aren't saturated with options is that producing a media app without also having deals that give the app direct access to media to play dumps a lot of work back onto users and most users these days simply don't have a local media library or want to maintain one.

And spinning up a new app that does off content directly has huge startup costs. You need an army of lawyers to go out and negotiate deals with every record label out there, and those labels probably hate you out the gate since they are still salty about not making anywhere near as much money as they used to make when they sold CDs.

vel0city 7 hours ago | parent [-]

Spotify (and other streaming services) has a stronger incentive to push things you're actually likely to listen to and find value in, otherwise you're likely to not use the app and stop paying them.

And it's funny you point to the podcasts as an example for that, a lot of the podcasts and now audiobooks they push are some of the most expensive content they have.

munificent 6 hours ago | parent [-]

The game every big media company is playing now, and the thing that Doctorow coined as "enshittification" works sort of like this:

1. Companies want you to keep paying for the subscription, so they want to offer you things with value.

2. At the same time, since you're paying a flat fee, they don't get much incremental reward for offering you things of incrementally greater value. So their incentive is to cut costs by offering you as little value as possible as long as the value is juuuuust above the threshold where you (well, the aggregate behavior of all users as "you") cancel.

3. Because of lock-in effects like having a huge library of liked songs and playlists in Spotify, being in the middle of binging an exclusive show on Netflix, the threshold of frustration where you would cancel gets higher and higher.

4. Thus, they are incentivized to increase lock-in because it enables them to cut more costs and deliver less value.

dylan604 a day ago | parent | prev | next [-]

The enshitification was completed when they convinced us to no longer want to own our own copies of music but to perpetually rent access to their content.

vel0city 7 hours ago | parent | next [-]

People have spent many decades without actually caring to own their music content. Back then they used these things called "radios" to enjoy music content without owning the collection. Streaming services today are just another evolution of listening to the radio.

Not everyone had some massive record collection and hundreds of cassette tapes.

dylan604 6 hours ago | parent [-]

I never have liked commercial radio. There's too little music, and too many commercials. Then of course there's the whole payola issues, and the lack of variety in the tracks played on the radio. In major markets or college towns, there might be a few stations that just play good music based on what the program director or specific jockeys want to play. Luckily, I had one near me, and it offered me a catalog of music I just wasn't going to get otherwise. So for me, the only way to hear what I considered "good" music was to collect it. I spent lunch money and other random bits of cash I'd receive as a teen solely on music.

Today, those "cool" stations have primarily been slurped up into iHateRadio / Comcast conglomerates, so commercial radio is useless. The internet is the only saving grace for kids today, but even streaming platforms don't do it for me. Sadly, youtube is about the best thing for its ubiquitous availability. Bandcamp/Soundcloud are cool, but still not the same discoverability as YT.

Even with my collection, it's still not instantly accessible as I'd like due to the manual labor of digitizing. I've tried on multiple occasions, but it's only a fraction of the collection. It's just too easy to find it with yt-dl

vel0city 6 hours ago | parent [-]

I mean sure, there's always been a lot of people who didn't care for the radio and absolutely found it valuable to buy physical media copies or later digital versions they truly owned. But there's pretty much always been a large chunk of people who didn't care to own a lot of content. They didn't have to be "convinced" to no longer want to own their own copies of music, they never cared to from the start. They just didn't really have any other options other than maybe buy a small handful of physical media or listen to the radio. Now they have a ton more options. It's not enshittification to build new services to target customers which previously only had worse options. Before, these users practically only had AM/FM radio to service what they were looking for. Now there's lots of apps out there with ad supported or cheap tiers (the price of a few CDs a year to get access to thousands and lots of constant new content) offering them on-demand music and autoplaylists and what not.

These platforms aren't necessarily drawing people who really wanted a big privately curated music collection to own forever, they're drawing the people who just want to listen to music and not have to spend much or anything at all for it. Which happens to be a ton of people.

lukan a day ago | parent | prev [-]

The latest Iteration I discovered 2 days ago, a audio service(via Amazon), where you have limited time for listening. So I get to listen to that new audiobook, but see my 10 h contingent decrease every second I listen. Creates a new vibe for me.

dylan604 a day ago | parent | next [-]

Libraries had the same count down, but it just wasn't in your face. If you returned a book after the agreed time, they charged you late fees. These guys just cut off access to it. They should have a late fee equivalent where you can extend the time without having to pay the full rental rate again.

lukan a day ago | parent [-]

Maybe I was not clear, but the counter only ran while it was playing.

That is something completely different to me, as it limits replaying.

Having access for 14 days lile a boo kwould be something very different and more OK with me. But limiting the act of playing that audio itself has a new quality for me.

Obscurity4340 a day ago | parent | prev [-]

Ughh, I hate the sound of that. Hard pass, I'll find whatever it is and download the darn thing or create an audiobook from it if need be

lukan a day ago | parent [-]

Yes, but recording the audio is annoying, but currently what I will do ...

(DRM of course)

Edit: but apparently I was wrong and the "countdown" was just the time left of the audiobook. But the mobile UI was stuttering, so that wasn't clear. But thinking about it, I am surprised it ain't implemented yet for real.

a day ago | parent | prev | next [-]
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bigiain a day ago | parent | prev | next [-]

I think it's a combination of both scale and people's expectations.

As the size of your music library goes up, the UX changes. The original iPod UX was (at least for me) genuinely awesome. It became less awesome as iPods got 40, 60, and larger storage, and it was pretty much unusable when I modded one to have 1TB of storage.

And related but different, everybody's expectation of what "a large music collection" is varies wildly.

I don't necessarily think this is intentional enshittification, I lean more towards "there's no right solution for everybody, and there's probably not even a dozen different right solutions that encompass most people".

mouse_ a day ago | parent | prev | next [-]

When billions of dollars are involved, never attribute to stupidity what could be adequately explained by malice.

AStonesThrow a day ago | parent | prev [-]

Yeah I think a sibling has it right: DRM factors into this, and TPTB do not want another Winamp or VLC that gives freedom to users to play what we want.

The situation for me on Android would be hilarious if it weren't so saddening. Since I purchased a KitKat tablet in 2015, I've more or less stuck to the "Android Files" app to play music files. Yes, that has been the best solution: no app install required, bare bones, no feature demands from me. In fact, rather than making playlists, I would just copy out tracks to a new folder and play them in there. Want to repeat one? Make five copies of it!

On Chromebook I'm using the builtin app, Gallery. It's utterly barebones as well. All I want to do is listen to a track.

This has continued even to the present day, but you know what? Our days are numbered, because apps are staking out moats in terms of file types they will handle. They're looking to reduce generic handling of multiple file types.

I've been trying to conform to this "new normal" by using YouTube Music. With my Premium subscriptions I should be able to download any streamable track, and also listen to files on-device. This is working out poorly. The on-device management is abysmal and makes you want to die. The downloading feature just sort of... fills up my storage, and I don't really even use it. I still fall back on Android Files because Music is such a horrible app, except when I'm using it to stream.