| ▲ | karim79 6 hours ago | |||||||
I just went through development hell using AI. I'm creating a game as a side project, using codex, and I changed my mind about the name of the project a couple of days into the dev cycle. So I renamed it and all hell broke loose. The moral of the story is try to have the final name of the product from the beginning. It took me a whole evening to resurrect upon renaming and it's still not fully cleaned up. | ||||||||
| ▲ | dgunay 6 hours ago | parent [-] | |||||||
This isn't uncommon in the gaming industry, or at least, I'd assume it isn't based on how many game executables and debugging tlm/logs appear to bear the name of a working title or codename instead of the game's actual release title. | ||||||||
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