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▲ karim79 6 hours ago

I just went through development hell using AI. I'm creating a game as a side project, using codex, and I changed my mind about the name of the project a couple of days into the dev cycle. So I renamed it and all hell broke loose.

The moral of the story is try to have the final name of the product from the beginning. It took me a whole evening to resurrect upon renaming and it's still not fully cleaned up.

▲dgunay 6 hours ago | parent [-]

This isn't uncommon in the gaming industry, or at least, I'd assume it isn't based on how many game executables and debugging tlm/logs appear to bear the name of a working title or codename instead of the game's actual release title.

▲karim79 5 hours ago | parent [-]

Yep. I'm only an aspiring game developer at this stage, and I had to learn this lesson the hard way. I'm not blaming the AI.