| ▲ | We ran AI agent swarms in Minecraft and Mindustry(labs.ycombinator.com) | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| 53 points by sandslash an hour ago | 18 comments | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | peri-cl 21 minutes ago | parent | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
This is hilarious and adorable. > "Ada tossed a cooked chicken to Noor; Esme picked it up by accident and ate it. A three-minute "no blame" inquiry produced a written protocol..." They're like super-serious little senior engineers. About how much KV cache do these kinds of agents use? Could you squeeze 50 of these $game agents onto a small consumer GPU (small LLM)? Idly imagining a game server of some kind with a bunch of human friends sharing one person's GPU, with a flock of agents colocated on it. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | manofmanysmiles 15 minutes ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Are there people playing AI + human vs AI + human games? I think it might be fun to play an RTS against someone where the only rules are no hacking the game itself, but writing harness, macros, any kind of stack is allowed. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | grenoire 41 minutes ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Interesting setups, I found the Minecraft agents to work in an almost turn-based manner, which makes me think that the three hours and open format did not really give them sufficient incentives to play in a more lively or reactive manner. On the other hand, they also behave similarly in Bed Wars, which should have incentivised it. A bit disappointed... I'm also wondering if the article itself was generated by agents too, in a "here are the logs, clip interesting moments thx" manner by the authors. It's got a certain disinterested and distracted style to it. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | holoduke 9 minutes ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
We need LLMs performing actions in nano seconds so it can run every game tick. 3 to 5 years I think. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | neya 40 minutes ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
I am more impressed by the embedded gameplay widget. Does anyone know what tool/library is that? That'd be so cool if I am able to showcase my worlds on my blog posts! | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | sensho 15 minutes ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
this is amazing wow | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | yymir 29 minutes ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Its a little disappointing they have a hierarchy based purely off alphabetical order, i wonder if a slight difference like a different skin or personality system prompt like [45% Extrovert 55 introvert, 20% caustion 80 bold...] could introduce some politics | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | Avicebron an hour ago | parent | prev [-] | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Outside of the content, I'm so bored with this web design trend. Gwernslop is what I've started calling it. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
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