| ▲ | pvab3 a day ago |
| iOS at 60Hz is so much worse than Android at 60Hz, I don't know why. maybe Apple did it intentionally to sell more iphones |
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| ▲ | kalleboo 20 hours ago | parent | next [-] |
| I just tried it on my iPhone right now, and yeah, something seems wrong. Switching from 120Hz to 60Hz on my Mac, I can barely tell. On the iPhone, 60Hz feels more like 30Hz. |
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| ▲ | mrheosuper a day ago | parent | prev [-] |
| Really, my case it's opposite. I was quite happy with the 60hz on my ip13mini, even if my main phone is Android 120hz phone. |
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| ▲ | mahboi 21 hours ago | parent | next [-] | | I got a Pixel 7 Pro for work, and it's so laggy. Idk what a 120hz display is for when stock apps like Google Maps are running at like 30fps. I thought maybe some corp security stuff was slowing it down, but I showed it to people at work who have only ever used Android, and they thought it was normal. Outdated comparison now that Liquid Glass is lagging my phone. | | |
| ▲ | petu 17 hours ago | parent [-] | | For whatever map rendering in Google Maps is capped at 30fps, yes. Google doesn't seem to care. | | |
| ▲ | mahboi 4 hours ago | parent [-] | | I mean the entire UI lags, not just the map. Not a steady 30fps, but it looks like something close to that on average. It seems like they started with weaker hardware and then threw Java onto it. |
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| ▲ | 21 hours ago | parent | prev | next [-] | | [deleted] | |
| ▲ | blehn 20 hours ago | parent | prev [-] | | Yeah the Android is capable of 120 but often lower than 60 in practice |
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