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▲ pvab3 a day ago

iOS at 60Hz is so much worse than Android at 60Hz, I don't know why. maybe Apple did it intentionally to sell more iphones

▲kalleboo 20 hours ago | parent | next [-]

I just tried it on my iPhone right now, and yeah, something seems wrong. Switching from 120Hz to 60Hz on my Mac, I can barely tell. On the iPhone, 60Hz feels more like 30Hz.

▲mrheosuper a day ago | parent | prev [-]

Really, my case it's opposite. I was quite happy with the 60hz on my ip13mini, even if my main phone is Android 120hz phone.

▲mahboi 21 hours ago | parent | next [-]

I got a Pixel 7 Pro for work, and it's so laggy. Idk what a 120hz display is for when stock apps like Google Maps are running at like 30fps. I thought maybe some corp security stuff was slowing it down, but I showed it to people at work who have only ever used Android, and they thought it was normal.

Outdated comparison now that Liquid Glass is lagging my phone.

▲petu 17 hours ago | parent [-]

For whatever map rendering in Google Maps is capped at 30fps, yes. Google doesn't seem to care.

▲mahboi 4 hours ago | parent [-]

I mean the entire UI lags, not just the map. Not a steady 30fps, but it looks like something close to that on average. It seems like they started with weaker hardware and then threw Java onto it.

▲ 21 hours ago | parent | prev | next [-]
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▲blehn 20 hours ago | parent | prev [-]

Yeah the Android is capable of 120 but often lower than 60 in practice