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▲ anonymous908213 4 hours ago

This is nothing like that. The disillusionment comes from imposters getting more attention and credit than the real thing. These shitty projects are nowhere near being superior to what a human can do, and most of them are blatantly lying and exaggerating their accomplishments. ie. dozens of "no emulator recompilations" that are actually just embedding an emulator into a binary with the game, and people are too fucking stupid to check and upvote it to the top of HN because we all love a good fraud here. Now this garbage can be mass-produced and get the adoration of the AI hype crowd, drowning out the content that people put hundreds/thousands of hours into despite the slop being of wildly inferior quality that doesn't hold up if you inspect it for longer than it takes you to click the upvote button. Not only here, but all over the internet. Of course it's demotivating.

▲grumbel 3 hours ago | parent | next [-]

> dozens of "no emulator recompilations" that are actually just embedding an emulator into a binary with the game

Even those, which take about 20min, are incredible useful, as you can add save state, level select, cheats and gamepad controls on top that most emulators would struggle with or at least make a hell of a lot more complicated.

> Now this garbage can be mass-produced and get the adoration of the AI hype crowd

Those games wouldn't exist without AI. Decompiles that ended in a fully playable state have been incredible rare before AI. Best you would get was often just an incomplete reverse engineering of the data formats involved.

▲anonymous908213 3 hours ago | parent [-]

??? emulators already had literally all of those things

> Decompiles that ended in a fully playable state have been incredible rare before AI.

Actual decompilations are still rare. I'm repeating myself here, but the vast majority of these, they're not doing much more than embedding an emulator. You have to understand that an emulator is sort of a JIT decompiler already. It's really not impressive, or an accomplishment of any kind, to put the emulator into the binary with the game. There are a few AI-accelerated ones that have some legitimacy to them but still involved months of human effort too, it is by no means as automated as the hypers would like you to believe.

▲grumbel 2 hours ago | parent [-]

> ??? emulators already had literally all of those things

Yes, but badly. Any old Amiga game that requires you to jump with Up or requires keyboard keys for certain functions becomes unplayable on a gamepad in an emulator. When you throw the game into the AI and do HLE emulation, you can fix it all with ease, and you can do it all context depend, e.g. a platformer level might need different controls from the spaceship levels or the menus. You can also add on-screen menus when needed.

For console games this isn't generally much of an issue, they controls map pretty well to modern gamepads and play well in emulation. But home computer games play absolutely terrible in emulation, as the controls are all over the place and each game has their own little quirks.

▲thenthenthen 4 hours ago | parent | prev | next [-]

Never stick your head out it seems is a legit tactic.

▲rvz 3 hours ago | parent | prev [-]

okay.