| ▲ | grumbel 3 hours ago | |||||||
> dozens of "no emulator recompilations" that are actually just embedding an emulator into a binary with the game Even those, which take about 20min, are incredible useful, as you can add save state, level select, cheats and gamepad controls on top that most emulators would struggle with or at least make a hell of a lot more complicated. > Now this garbage can be mass-produced and get the adoration of the AI hype crowd Those games wouldn't exist without AI. Decompiles that ended in a fully playable state have been incredible rare before AI. Best you would get was often just an incomplete reverse engineering of the data formats involved. | ||||||||
| ▲ | anonymous908213 3 hours ago | parent [-] | |||||||
??? emulators already had literally all of those things > Decompiles that ended in a fully playable state have been incredible rare before AI. Actual decompilations are still rare. I'm repeating myself here, but the vast majority of these, they're not doing much more than embedding an emulator. You have to understand that an emulator is sort of a JIT decompiler already. It's really not impressive, or an accomplishment of any kind, to put the emulator into the binary with the game. There are a few AI-accelerated ones that have some legitimacy to them but still involved months of human effort too, it is by no means as automated as the hypers would like you to believe. | ||||||||
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