| ▲ | m4rtink 2 hours ago | |||||||||||||||||||||||||||||||||||||
Finally. And nothing of value will be lost as a result, especially with open but easy to use devices, like Steam hardware & co widely available. | ||||||||||||||||||||||||||||||||||||||
| ▲ | cwillu 2 hours ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||
Alas, the signed-kernel-anticheat monster is approaching and, mark my words, will drag linux into an indistiguishable hell if it takes off. | ||||||||||||||||||||||||||||||||||||||
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| ▲ | criddell 2 hours ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||
I'm sure game companies agree and realize those machines will be excellent clients for their game streaming service. It probably isn't far off where AAA games are only available via streaming simply because not enough people are willing to buy $1500 consoles and $100+ games. | ||||||||||||||||||||||||||||||||||||||
| ▲ | pjmlp 2 hours ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||
You mean Windows desktops, because Steam hardware depends on Windows game developers as source of games. | ||||||||||||||||||||||||||||||||||||||
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| ▲ | close04 an hour ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||
> open but easy to use devices, like Steam hardware & co widely available The problem was never the hardware. Consoles and PCs were both a compromise, a trade between convenience, flexibility, price. The easy to use devices from Steam are more console than PC and that's fine. Nobody has a problem with this as long as games run. If the game runs well I don't care about the CPU, RAM, OS, or that I can't upgrade them. I don't spend money on RAM for the sake of plugging things in, I spend it because the system needs it. The Steam Machine is a step towards "consolification" from a PC perspective. The Deck is a true console. So saying "finally consoles are gone" should be more "consoles are dead, long live consoles". The big problem that only recently got prominence is ownership of the games. Take away the brand loyalty and you'll see that Steam isn't really doing much here. But I care about being able to buy and sell my games, or play them for as long as a compatible system is available. In this regard the Steam store is not much different from console stores. It offers some quality of life features but the core is still missing. It's not my game anymore and this comes with a lot of implications that aren't mitigated by running Linux or having RAM slots. | ||||||||||||||||||||||||||||||||||||||
| ▲ | Forgeties79 2 hours ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||
The two pillars of what made console gaming so enticing for years were cost and convenience. I love my gaming PC, but there is nothing as seamless as sitting on my couch, pressing the middle button on my PlayStation or Xbox, and jumping right back into a game that was in a quick suspend state. Even my PS4 still sees action due to the convenience factor. Love my steam deck, but the dock/handheld experience isn’t as seamless as switch and flipping from desktop to gaming mode had a like 15% chance of freezing the device until maybe 18-24mo ago. There was also that update issue for years if you left your home network. Xbox/Switch/Playstation are incredibly reliable and turnkey (and until recently, a low upfront cost). It’s why people turned to them by the millions. | ||||||||||||||||||||||||||||||||||||||
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