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▲ Battlezone Online: BZFlag in the Browser(github.com)
30 points by indigodaddy 5 hours ago | 22 comments
▲VerifiedReports 33 minutes ago | parent | next [-]

I hope this expands the community.

BZFlag suffers from inbreeding, where a couple of abusive admins can harass and ban players across all the (two) popular servers and choke off an already-small community. They abet cheaters and ban those who call them out, which is perplexing and sad.

▲causesothere 4 hours ago | parent | prev | next [-]

For a second I thought this was that 90s era game about the space race where you play a tank pilot on the moon fighting the USSR in a first person rts.

I'm sure this game shares some DNA or history, but man, big nostalgia hit.

▲VerifiedReports 38 minutes ago | parent | next [-]

Hm, not sure what that refers to. BattleZone was a vector-graphics arcade game from Atari.

▲aryx 2 hours ago | parent | prev | next [-]

For the nostalgic, here is the 90's era playable also in the browser: https://aryx.github.io/ocaml-elm-playground/games/#first-per...

▲pjmlp 38 minutes ago | parent [-]

Lots of cool mini games!

▲squarefoot 2 hours ago | parent | prev | next [-]

It's inspired by BattleZone which I loved/hated back in the day at the arcade for being too hard. I never imagined I would become much later a regular BZFlag league player. Come take a look, the community shrank over the years but we're still having fun.

▲5- an hour ago | parent | prev | next [-]

it has been somewhat recently re-released:

https://rebellion.com/games/battlezone-98-redux/

▲mactyler 3 hours ago | parent | prev [-]

man, same, that game defined my childhood

▲pelagicAustral 3 hours ago | parent | next [-]

Same here... probably playing at the same time as Heavy Gear, Mortyr and Ghost Recon

▲nullify88 3 hours ago | parent | prev [-]

Eagles nest 1.

▲tikhonj 4 hours ago | parent | prev | next [-]

Oh man, there's a real hit of nostalgia. I played BZFlag a whole bunch back in middle school and high school, and it was one of the first places where I got involved in the community at all (mostly hanging around some phpbb forums!)

Good times.

I don't remember too much of what I did, but I made a couple of maps one of which was hosted on a server for a week or something. It wasn't especially good, but it was a pretty amazing experience that somebody else thought something I made was good enough to try out, and that I could log into a "real" server and see it in action :P

▲Plaastix 4 hours ago | parent [-]

Wow same! I'm so amazed to see this on HN. One of the few amazing open source multi platform games

▲pjmlp an hour ago | parent | prev | next [-]

The server looks dead to me, oh well.

▲doctoboggan 4 hours ago | parent | prev | next [-]

I played this game a lot, and it was somewhat responsible for me learning the linux server environment. I scrounged together a computer from my friend's dad's old parts bin, installed ubuntu on it, and then built a BZFlag map and shared it with my friends. I still remember the feeling of seeing someone I didn't know joining my game.

▲stackghost 3 hours ago | parent | prev | next [-]

I had so many sweaty sessions on the Hepcat pillbox server, back in the day. No jumping, no superflags, CTF. Super high skill ceiling. That was some of the best gaming.

▲triyambakam an hour ago | parent [-]

Oh wow, I was on Hepcat too. That was a good one

▲great_tankard 4 hours ago | parent | prev | next [-]

gg

▲hn_submit 3 hours ago | parent | prev [-]

This is a slop port to TypeScript / JavaScript? The original code was written in C++.

The Apocalypse map is still golden!

▲indigodaddy 3 hours ago | parent | next [-]

Looks like Tim Riker is driving it. He's been the main maintainer and name behind BZFlag ever since I can remember..

▲VerifiedReports 36 minutes ago | parent | prev | next [-]

The maintainer himself is creating this.

▲readthenotes1 2 hours ago | parent | prev [-]

Everyone knows that unless a game is programmed with handcrafted machine code (assembly is a modern crutch for those who can't program of course) that it is simply not worth playing

▲pjmlp an hour ago | parent [-]

Yes definitely, hand translated into hexadecimal and then typed in via code monitors, or if getting fancy DATA blocks, preceded by a mini loader and jump to execution entry code. /s