| ▲ | hurricanepootis 9 hours ago |
| Looks like Intel is choosing to title its new crescent island cards with the D prefix despite being Crescent Island. Kind of disappointed that Intel is (probably) not going to release consumer class GPUs. Intel's driver stack was seriously getting mature—both on Linux and Windows. It's always nice to have a third option available. |
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| ▲ | ank 4 hours ago | parent | next [-] |
| Agreed. I was really rooting for them to deliver that third iteration to consumers, and retain them as a competitive option in the low to mid range. Pretty sad to see. |
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| ▲ | boredatoms 5 hours ago | parent | prev | next [-] |
| Its wild to me that intel isnt trying significantly harder on gpus Theres so much money to be made |
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| ▲ | ThrowawayR2 5 hours ago | parent [-] | | Why make consumer margins on consumer GPUs when they could be making enterprise margins on enterprise GPUs? | | |
| ▲ | jandrese 2 hours ago | parent | next [-] | | One word: Volume. You can make a nice profit off of the enterprise space, but the big winners are the guys who put the work into servicing the consumer market. | |
| ▲ | boredatoms 4 hours ago | parent | prev [-] | | I mean, why not both | | |
| ▲ | ThrowawayR2 4 hours ago | parent [-] | | "Both" requires more engineering staff on payroll, more wafers to fab/dice/package/test, more boards to manufacture, more inventory to manage, among other things. If their math says it isn't worth it (granted that they don't always get it right), then they don't do it. | | |
| ▲ | zargon 2 hours ago | parent | next [-] | | "Both" requires allocating limited die capacity to products that have over an order of magnitude less margin. | |
| ▲ | locknitpicker 2 hours ago | parent | prev [-] | | > "Both" requires more engineering staff on payroll, more wafers to fab/dice/package/test, more boards to manufacture, more inventory to manage, among other things. Aren't you describing how a business operates? I mean, doesn't Intel already hire people for those tasks? Unless you are worried about a specific bottleneck, increasing headcount and production output is what businesses do. |
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| ▲ | oddIdentities 7 hours ago | parent | prev [-] |
| At least that driver stack will continue to mature? |
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| ▲ | zakisaad 7 hours ago | parent [-] | | On Linux mainly, and almost strictly for compute workloads (not much need to optimize for 3D workloads given the customer base). | | |
| ▲ | bpye 6 hours ago | parent [-] | | They're still using Xe based iGPUs, so 3D still matters. | | |
| ▲ | DiabloD3 6 hours ago | parent [-] | | For now. A limited run of Celestials until 2028 when Serpent Lake switches to Nvidia tiles, and a bit longer for the LTS combo (AMD style) IO+GPU die in lower end/embedded products. Druid is still dead, consumer DGPUs are still, and workstation DGPUs also seems to be dead, and most of the Xe driver team for Windows was laid off, as well as most of the Xe chip design team. |
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