| It's not that weird. In the US at least, the gaming industry as a mismanaged trash fire. Workers are underpaid and unemployment is high. Executives are regularly shuttering studios responsible for highly acclaimed games and touting AI as the solution to all the problems. Given this framing, the way to support the studio making your favorite games is to make it clear that you don't want to replace everyone with AI. In fact, no AI use at all. It's one extreme in response to another. From a hobbiest perspective, it's not great either. Translation projects that have been in the works for years have gotten beat to the punch by (extremely shoddy) AI projects helmed by people who don't speak the language they're supposedly translating. In one recent case, a half-completed human translation was stolen, finished with AI, and presented as an original work. Decompilation projects have had similar issues; AI use isn't disclosed until people start discovering that the result isn't accurate to the original. |
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| ▲ | sampullman 10 hours ago | parent | next [-] | | You are in a bubble or just happen to be at a place that doesn't care about architecture or quality code. I vibe lots of code, but most of it would never make it past review without significant editing and manual guidance. You can't blame open source projects for rejecting PRs out of hand, when they have a hundred thousand lines of garbage. Not everybody is ready for their project to completely descend into slop yet. Maybe in a couple years though. | | |
| ▲ | ndriscoll 6 hours ago | parent | next [-] | | The "problem" with FOSS projects is that they're getting submissions from people who have no idea what they're doing, not that AI per se is an issue. Like the other poster, all of the actual professionals at my F100 have been doing 100% AI coding for most of the year. Having the actual coding part automated means it's easier to improve architecture, reliability, performance, testing, etc. All the things that you always want to do but previously couldn't justify spending the time on are now doable. | |
| ▲ | flyingpenguin 8 hours ago | parent | prev [-] | | I work for a fortune 500, and go to lunch with friends at AWS and google. I have not met a single person that has hand written code in the last year. I am in a bubble yes, but a bubble further down the path you are headed down. I am sorry to say it, but coding by hand is over. Listen, I joined this profession because I loved writing code and I was good at it. My job is less interesting now, I no longer get to solve puzzles. I am not an advocate, just a realist. Hand writing code is dead. EDIT: Its obviously not dead yet, but the path is clear, and the progress is further than people think. If you use chrome, you use vide code, if you use windows you use vibe code. If you have touched a single part of any large software companies products, I guarantee 30+% of what was merged in the last year was written with 100% pure AI and no IDE open at all. |
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| ▲ | shooly 10 hours ago | parent | prev | next [-] | | I think you forgot the #sponsored tag. There is no reason why gamers should be OK with use of AI to make games - AI doesn't solve any problems currently haunting the industry, it only exacerbates existing problems. If people were suddenly OK with AI in games, games won't get better - they will get even worse. | | |
| ▲ | flyingpenguin 8 hours ago | parent [-] | | Nah man I hate what AI has done to my job. But I think people outside of major tech don't realize how far down the path we are. I remember I was on a call with a client about a new product we put out which hosts modules of their code on our system, and we were talking about AI and they were asking how they should separate their AI made prototypes with their hand made production items, because obviously stuff that makes it to production obviously has to be remade by humans. There was a long silence, then someone on my team said no developer had ever once opened a IDE on the entire production product we had built and they where using. Development began 2 years ago and by that time not one developer out of 2,000 at my company was using IDEs. I am not saying you need to be "OK" with the use of AI to make games. I am saying your "OK" doesn't matter, it will happen. If you fight the lost cause you can delay it, but then you will have no control over how the world looks once the fight is over. Don't get caught up in the fight to prevent it, look for a future compromise you are happy with and work on shaping that future. This isn't the first time something like this happened, and we can see the results of hoping for it to go away. The invention of the car was full of people who wanted to ban cars, and eventually they lost and we now have tons of car dependent hell holes... What all of those people should have focused on was making sure the laws/regulations/patterns/thoughts around cars were healthy and balanced so that the car future would be healthy and balanced. Instead, they where all or nothing, and once they lost, they no longer had any say in what happened and cars broke through to very little resistance beyond no/yes. | | |
| ▲ | shooly 2 hours ago | parent [-] | | I don't know what is so difficult for you to understand in "just because you enjoy selling trash, doesn't mean I or others enjoy selling trash too"? If your company managed to find an executive to pay for your trash - fine, this literally happens all the time, every day and happened before AI too - B2B software is widely known to be lowest quality software available. Your and your colleagues' job is to produce as much code as possible, in the shortest timeframe possible for the lowest possible price. In that context it's no wonder you all happily use AI, you work on slop, so a machine allowing you to produce even more slop even faster is a godsend. It's much more difficult to get people to use your software if they don't have an idiot manager above them forcing them to use it or when there's real market competition. | | |
| ▲ | satvikpendem 2 minutes ago | parent | next [-] | | The market forces will be such that everyone will sell "trash" in the future, otherwise they can't compete. And I will say "trash" charitably even though much of the code written by AI is already better than most human programmers. | |
| ▲ | cindyllm 34 minutes ago | parent | prev [-] | | [dead] |
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| ▲ | invader 10 hours ago | parent | prev [-] | | You are not deciding for the entire gaming community. They can vote with their wallets, and the industry should better listen to them or going to end up on the wrong side of the bubble. It is not in its best shape anyways. | | |
| ▲ | onibuckmibh 7 hours ago | parent [-] | | Voting with your wallet only works when there are alternatives—there are none. | | |
| ▲ | customguy 6 hours ago | parent [-] | | That's what makes this so obviously a push for brain rot and rent seeking, getting a foot into every single last door. I mean, we still have scroll lock keys on our keyboards, but oh noes, some big companies that have been doing nothing but being stains on tech are doing everything via LLM, nobody opens an IDE, "manual coding" is over, NOW, there are no alternatives? Yeah right. Just chill. |
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