| ▲ | slowin 4 hours ago | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
A lot of people don't know that Smalltalk heavily influenced NeXTSTEP and Objective-C. You'll see a lot of it in Interface Builder->Project Builder->XCode with the GUI serialization (and of course Obj-C message passing and general dynamic nature). This is a good history: https://computerhistory.org/blog/the-deep-history-of-your-ap... | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | pjmlp 4 hours ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Which then influenced Mesa, Cedar, Interlisp-D inside Xerox. Mesa and Cedar influenced Niklaus Wirth to come up with Modula-2/Lillith and Oberon. Which had an influence on Rob Pike, on how he developed ACME for Plan 9. Meanwhile StrongTalk, and Objective-C ended up influencing how Java came to be, and its approach to JIT compilation. On another track Smalltalk ends up influencing Self design, which ends up having an effect on how V8 JIT was designed. Then there is Ruby as well. Pity that with all of this, many still never tried what actually means to use Smalltalk. Note that Interface Builder started as a Lisp prototype, before being acquired by NeXT. https://paulhammant.com/2013/03/28/interface-builders-altern... | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | NetMageSCW 26 minutes ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I got to meet Brad Cox at college when he came to visit one of my professors (who I worked with after hours). I find it interesting that instead of the objects as tiny computers of Kay he thought of software ICs and then pulled from Smalltalk to implement those concepts in Objective-C, but in the simplest way possible (almost just combining the two side-by-side) as opposed to Stroustrup being more heavily influenced by Similar (especially as he was actually building simulations) and extending C into objects to gain performance that Simula didn’t have. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | Rochus 2 hours ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
An another lot of people doesn't know that Smalltalk-76 onwards implemented the Simula 67 object model (as the first language in the given completeness), which represented a fundamental departure from Smalltalk-72. See the Ingalls 1978 and 2020 papers for more information (https://dl.acm.org/doi/10.1145/512760.512762 and https://dl.acm.org/doi/10.1145/3386335, both more interesting and relevant than the one in the title, written by the person who invented most of the technology we today know as Smalltalk-80). | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||