| ▲ | nathanfig 5 hours ago |
| I have been using Sites a few months now, really underrated feature IMO. Any time I get a quick app idea I just hand it off to Sites and usually get a working prototype within the hour. For example, here's a game where you are a mouse hunting for cheese in higher dimensional mazes: https://manifold-six-axis-escape.nathan338932.chatgpt.site/ Idea came to me while at a concert, was ready to play that same night. |
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| ▲ | rednb 3 hours ago | parent | next [-] |
| Polished and easy to use website builders have been around for a long time, from Wordpress all the way to Wix. The fact is, most people aren't builders and never will be. Building software is about formalizing and automating processes, and 95% of folks aren't interested in putting even the most basic effort into improving their business by approching it at a strategic level. Too focused on keeping the lights on and/or more interested in field operations. For another example look at the many businesses using @gmail addresses to run their business while Google Workplace has streamlined custom domains for a while. So in practice, ChatGPT Sites will mainly enable software agencies to build websites and offload maintenance to the customer : just manage it from your ChatGPT account. The equivalent of Bring your own cloud for Mom and Pop businesses, and other small companies. Not even sure ChatGPT Sites will create meaningful downward pressure on agency rates. Lesson learned the hard way. |
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| ▲ | maxgashkov an hour ago | parent | next [-] | | > Polished and easy to use website builders have been around for a long time, from Wordpress all the way to Wix. The issue with the Wordpress and Wix is that the site stay polished for approximately 1 second after it has been initially published. In 6mo~1yr it's unmaintainable pile of dogshit that is easier to redo from scratch. | |
| ▲ | xcafebabe 2 hours ago | parent | prev | next [-] | | could not agree more! most people really aren't builders. AI enables builders | |
| ▲ | throwaway314155 3 hours ago | parent | prev [-] | | Oh come on. Sure, it might not be a production-capable system. But comparing an Astra 6/Sol 6.1 powered sites to wordpress and wix is apples and oranges. | | |
| ▲ | rednb 3 hours ago | parent | next [-] | | An Astra powered site is your representation of a polished and capable business website. For the average joe, a Wix website fits the bill, their representation is not the same as yours. They focus on items such as whether or not the theme is beautiful. | | |
| ▲ | estearum 3 hours ago | parent [-] | | I would bet there’s a (very) nontrivial number of people who have attempted to build something in Wix etc and got bogged down and frustrated enough to quit. Lots. I’m a pretty sophisticated user (both a designer and software engineer) and I’ve ragequit several of these tools before. | | |
| ▲ | CuriouslyC 2 hours ago | parent | next [-] | | I hate Wix. I tried it to see if it could streamline things for me about a year and a half ago, and I quickly realized I could set up an Eleventy site, customize it and host it way faster. Now that agents are better and Cloudflare's API is fully exposed, I can have the agent search for a domain, buy it, set it up, set up the site and get it working on pages and probably be done before Wix onboarding was even complete. | |
| ▲ | sixtyj 2 hours ago | parent | prev [-] | | I recommend to all my customers - publish and use your own domain. |
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| ▲ | hollowturtle an hour ago | parent | prev [-] | | I mean Wordpress been around for decades, it’s solid, mature and everywhere. I’d even say way better than any vibe coded site | | |
| ▲ | jmathai a minute ago | parent [-] | | I tried to set up a Wordpress site for someone last month. I suggested it because of the reasons you said. I’m convinced that’s the only reason Wordpress is still popular. The administrative experience was atrocious. Actually, that is an understatement. |
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| ▲ | tomtom1337 3 hours ago | parent | prev | next [-] |
| Really cool idea! Beat level 6! I'm still not sure how to explain how it is showing more than 3 dimensions on a 2D screen though! Would be nice to be able to choose which dimensions are represented at the various N-dimensions, but the UI might be tricky to get nice. |
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| ▲ | nathanfig 3 hours ago | parent [-] | | Yeah you have actually picked up on something that the game intentionally does to help the user: If the cheese can be reached by any of the dimensions you are currently on, then it will ensure that dimension is in the subset of dimensions you receive when you go down a dimension. Otherwise I'd have to introduce some kind of dimension picker. Maybe a fun hardmode. | | |
| ▲ | tomtom1337 3 hours ago | parent [-] | | Oh I see! Thanks for explaining that - I did notice that sometimes a subset that I didn't expect was chosen. Did the LLM explain its reasoning for how it is showing the higher dimensions? Or perhaps this is a standard way of attempting to display higher dimensional space? | | |
| ▲ | nathanfig an hour ago | parent [-] | | I didn't ask about standard representations, but I think the graph representation works well when paired with the discrete moves this maze allows. If we wanted continuous spaces it would probably be harder to play and harder to represent, but maybe more interesting. |
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| ▲ | sixtyj 2 hours ago | parent | prev | next [-] |
| *.chatgpt.site - I see many dead sites in very near future. Is it possible to export site to own domain? |
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| ▲ | bgirard 2 hours ago | parent | prev | next [-] |
| Same. I went to a music festival and their website was hard to use, and the schedule was difficult to understand. And the area had bad connectivity. A few prompts and I was able to build a much better offline site. |
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| ▲ | Juvination 4 hours ago | parent | prev | next [-] |
| I made it through the 6th puzzle, it was a lot of fun. I basically just stayed in 3 dimensions until I had to move up and then went back to 3. |
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| ▲ | nathanfig 3 hours ago | parent [-] | | Yeah I think moving up and down dimensions is the best strategy. I find spamming movements in 6D works but only because the paths are dense enough. |
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| ▲ | svachalek 5 hours ago | parent | prev | next [-] |
| Wow that game makes my head hurt. Cool idea! |
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| ▲ | nathanfig 4 hours ago | parent [-] | | Thanks! Yeah I find it helps to jump back down to lower (comprehensible) dimensions, move closer at that level, then jump back up. |
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| ▲ | Puppies4Life 4 hours ago | parent | prev | next [-] |
| Melted my brain. 10/10. |
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| ▲ | nashashmi an hour ago | parent | prev | next [-] |
| Got so annoyed at this game. +/- Y should be up and down. Gets confusing with x being the same way. |
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| ▲ | financetechbro an hour ago | parent | prev | next [-] |
| Super fun game! |
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| ▲ | jr3592 4 hours ago | parent | prev [-] |
| pretty fun! beat level 6 after about 4 minutes... should add some more levels :) |
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| ▲ | nathanfig 3 hours ago | parent [-] | | Yeah if I were to make it harder I would introduce more sparse connections requiring the user to actually understand the layout, right now you can kind of "feel" your way towards the cheese. Most brutal maze would be one with only one possible path and lots of backtracking required. Maybe I'll do that and post to HN later, didn't expect this much response! |
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