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sporp an hour ago

Half-Life Alyx is the greatest gaming experience I have ever had the pleasure to witness. I now occasionally VR golf. It's a steep price for a niche with not a lot of games.

njovin 36 minutes ago | parent | next [-]

Everyone is missing maybe the biggest point - this isn't just a VR device. You can run some/many (depending on your library) of your regular Steam games on a 'flat screen' inside the VR environment, which makes this much more like a SteamDeck with a giant private screen for a lot of people.

Waterluvian 2 minutes ago | parent | next [-]

Not trying to proselytize an opinion here, but every time I think about VR Goggles + a virtual flat screen, I think about how entire industries exist to make us comfortable while we watch our real flat screens. A VR option would allow me to just lay comatose-like in my bed, goggles affixed to my face, as I watch whatever. It terrifies me, partly because of how good I bet it could feel.

chaosharmonic 23 minutes ago | parent | prev | next [-]

I think even that's an understatement.

My tinfoil-hat take is that Lepton looks like it's just aimed at Facebook but will ultimately make Google's Android less... uniquely impenetrable. Certain hardware-dependent stuff will probably never fully work here (GPS for instance), but having a registry of what is and isn't compatible with a third-party Android derivative, on a specific reference device, will benefit every third-party Android derivative. And not that it won't have similar anticheat issues, but having a games ecosystem outside of Google Play will also cover some of the infrastructure that would require that dependency otherwise -- including payments.

And not that I don't see a net positive if gacha games never successfully make the jump... but as a Linux device there's also a lot of stuff where you just don't have to care about Play Integrity, because instead you can just run the PC version and/or a desktop browser.

(edit: shameless plug for my recent, longer writeup on this: bhmt.dev/blog/frame)

JeremyNT 27 minutes ago | parent | prev | next [-]

Admittedly my VR glasses are older, but for me this is a really terrible experience. If a game lacks native VR support, it's far more comfortable to just use my widescreen monitor in the real world.

wolvoleo 18 minutes ago | parent | prev | next [-]

Honestly as a VR enthusiast this is the least interesting feature by far.

If I want to game with glasses I'll just use my $200 xreal airs. I do sometimes on holidays using Samsung DeX and a gamepad, and GeForce now. Works well, I played through half of Cyberpunk that way.

Forgeties79 7 minutes ago | parent [-]

Man GeForce now is surprisingly stable/smooth. I barely use it now (built a PC) but I got the $5 founders rate and have no intention of getting rid of it

kakacik 26 minutes ago | parent | prev | next [-]

How long is that comfortable? For sure not couple of hours in 1 go

idle_zealot 17 minutes ago | parent [-]

> For sure not couple of hours in 1 go

Worry not! That's how long the battery lasts!

thefz 31 minutes ago | parent | prev | next [-]

> You can run some/many (depending on your library) of your regular Steam games on a 'flat screen' inside the VR environment

I can already run 100% of my Steam games on a flat screen in front of my real eyes

ninininino 32 minutes ago | parent | prev [-]

That's already true for most PC VR headsets.

MattCruikshank 13 minutes ago | parent | next [-]

Standalone? No. Most PC VR headsets require a PC. The Steam Frame will let you play 2D games, with no phone or PC attached.

everyone 23 minutes ago | parent | prev [-]

Also VR is just not somewhere you want to be.. Its worth it in short bursts for playing Alyx or golf with a friend, but it's not comfortable, you wanna get that thing off asap.. Playing a conventional 40+ hour game in it would be awful.

I even downloaded some 3d movies to try watching in VR, pacific rim and avatar movies (there's not that many 3d movies) but I didnt get far into them, the 3d was more of a distraction than anything. Flat screen is just superior imo.

Hopefully Valve make a sequel to Alyx to help sell the new headset.

stephen_cagle 15 minutes ago | parent | prev | next [-]

I remember playing this on my Oculus Rift 1 I think. It was such a better game than the other games I'd played in VR that had you put it on my head in a darkened room and told me it was the newest hardware tech I would have believed you.

Just the metaphors and "magnetics" for fiddling and dealing with your gun were so good. The conveyance system was also just so much more intuitive. I think they even seemed to have done something to deal with the very mild nausea I felt with some title.

Oh, and the game was fun.

boringg an hour ago | parent | prev | next [-]

Gonna try it out on my m1 mbp because of this comment. Been waiting to play alyx forever but I didn't know a way to get mac to work - theres a solution now.

Also VR headset has limited re-playability ... table tennis was my VR golf.

bsimpson 21 minutes ago | parent [-]

I got a Legion Go 3y ago for this reason. Alyx and SteamOS were both draws as a lifelong Mac/Nintendo kid.

Analemma_ an hour ago | parent | prev | next [-]

HL:A is incredible, and I think it's still the best single-player VR game ever made, but it's almost seven years old now. It's pretty clear that this software ecosystem is dead.

JeremyNT 24 minutes ago | parent | next [-]

The race/flight sim market is still going strong, but I guess it's the exception that proves the rule. It's extremely difficult to make a non-vehicle-based game that actually plays well in VR.

allthetime an hour ago | parent | prev | next [-]

Until the hardware is ubiquitous it will remain so. But low profile AR/VR glasses that actually look exactly like normal glasses or goggles could bring it back from the dead

mentalgear 23 minutes ago | parent [-]

Rather bring back the glass hole creeps

RajT88 36 minutes ago | parent | prev | next [-]

I suspect that the current design of VR/AR is not likely to get cheap enough and light/small enough to catch on in a big way. Kind of seems like diminishing returns on headset improvements at this point.

bee_rider 16 minutes ago | parent [-]

The Xreal augmented reality sunglasses type designs look a lot more interesting. I’m sure they sacrifice a lot of visual quality compared to a full gaming headset, but the general pitch makes more sense.

tibbon 42 minutes ago | parent | prev | next [-]

I had the Oculus DK1, and now have a Meta Quest 2. I haven't had reason to boot it in the past... year?

I love the idea of the Apple Vision Pro 2, but its wildly expensive and it sounds too heavy to wear for very long throughout the day unless you're reclined. I'd just use it for virtual screens for development and in my workshop ideally - but that requires me moving around, and the weight makes that a no-go.

I'm into these things, but they still just aren't there yet- and the ecosystem is still lacking geniune investment beyond HL:A and some cool tech demos.

nullishdomain 35 minutes ago | parent [-]

For what it's worth, I use the Apple Vision Pro as my primary display for an average of 8+ hours a day without any issues. I have years of experience with previous headsets, but my wife has no issues with the AVP's weight either, despite having no prior experience.

rowanG077 37 minutes ago | parent | prev | next [-]

TBH in terms of intensity it maybe the best single-player game for me. The experience is so different from non-VR games that I struggle to even put it into the same category.

ocdtrekkie 44 minutes ago | parent | prev | next [-]

Yeah the games I most want to play on VR aren't only old... the servers have been shut down.

m4rtink 12 minutes ago | parent | prev [-]

[dead]

thefz 32 minutes ago | parent | prev [-]

VR is a solution in search of a problem