| ▲ | j1elo 8 hours ago | |||||||
As a society we need to sort out this simple scenario: * 16 years old Joe buys a $70 cartridge/disc game, already assuming and counting on the $35 that he'll get back on second-hand sell. That's it. A simple idea that should never cease to be possible, regardless of the medium. This particular example made games affordable, and it also inadvertently put a concrete price on several other factors like how much it costs to be a first owner vs. wait for a second-hand purchase, and how much it costs to keep it for your collection vs. allowing the product to flow back into the community. | ||||||||
| ▲ | gdulli 8 hours ago | parent | next [-] | |||||||
Steam trained a whole generation of gamers not to expect real ownership with resale rights. It's sad. The population old enough to even know this is how it used to be is shrinking. | ||||||||
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| ▲ | stronglikedan 6 hours ago | parent | prev [-] | |||||||
> how much it costs to be a first owner vs. wait for a second-hand purchase Nitpick, but in your example, they would cost exactly the same eventually (other than the effort it takes to sell it secondhand), so no reason to wait. | ||||||||
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