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hinkley an hour ago

I have a rule of thumb that goes something like, if you want to get people to use something 2x as much you need to make it 4x more reliable. The reliability becomes a enticement, and you will often underestimate how much more popular it will get, so if you aim for 2x you will likely see 3x and still have a lower incident rate per week than you experienced with lower traffic.

None of your users or managers think about errors as fraction of interactions. Even despite trying to label things as 99.99% reliable. Some managers will claim they do, but they aren’t being honest with themselves. Usually when they get mad it will be about having to deal with a problem happening twice in a week or a month. So now they’re yelling at you while you want to yell at them about being dishonest.

paimapi an hour ago | parent [-]

right, that was always the most surprising thing I saw when I made the career leap into tech

for all of it's vaunted 'big data' and 'metrics-driven outcomes' and whatnot, as soon as a single medium-to-large user starts complaining about an obscure component or wanting new features it was all hands on deck, roadmaps be damned, data out the window, who cares about CVEs/tech debt/fixing MVPs, let's do it MVP (again) instead of building something maintainable and extensible and then forget all about it like a child with ADHD when the next largeish user sends your C-suite an angry DM

meanwhile the core features that most people are happy with and the entire reason they chose your solution gets ignored and one day you look in your lunchbox and the food is all gone and C-suite's golden parachuted out to some cushier job somewhere else