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spijdar 4 hours ago

The problem isn't that people consider it boring, it's that the use of LLMs is considered essentially sacrilegious, and whatever end-result that's created is considered tainted, often regardless of the extent of LLM usage.

Which does kind of suck. Yeah, it's not nearly as cool to say "I prompted a probabilistic pile of tensors and it did the hard work for me", and I think it majorly adjusts how "impressive" projects are. There's no point pretending like decompiling a game by hand and using GPT-6.7 to do it are remotely comparable.

The suck-y part is that if you do the decomp with GPT-6.7 and produce, say, a PC port of an early 2000s console game, a large number of people will refuse to touch it and treat it as if you have committed a cardinal sin. Maybe that's justified? I dunno. It definitely goes beyond people just saying it isn't as fun.

miladyincontrol 3 hours ago | parent [-]

Its curious the cultural differences you see in some places too, a not too uncommon Japanese one I've seen is where the cardinal sin is "stealing" other people's creative works, rather than anything specifically involving LLMs.

Meanwhile so many westerners see LLMs as "stealing IP", it becomes a bit paradoxical where the lines get drawn.

SpecialistK 3 hours ago | parent [-]

Even Japanese attitudes towards IP are not that clear cut. One of the reasons the MiniDisc format was so popular in Japan vs the rest of the world was that physical media in Japan is expensive, so there are stores which rent out CDs. Those CDs would often be copied to MD (or later to PCs.)