| ▲ | ChrisMarshallNY 39 minutes ago | |||||||
I suspect that game developers and other creatives (like 3D artists and movie effects people) have ways they track their versions. They have quite unusual assets and workflows. I agree that LLMs introduce a lot of new issues. We’re going to be developing a whole new paradigm, for working with them, and we’re just at the very start. | ||||||||
| ▲ | applfanboysbgon 21 minutes ago | parent [-] | |||||||
There are a lot of indie game devs and small studios that don't use any kind of formal system for this. Maybe they'll copy and paste the root folder once in a while. \Game - Copy (2) is technically version control, in a sense. | ||||||||
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