| ▲ | pjmlp 5 hours ago | ||||||||||||||||||||||||||||||||||
A non starter for anything related to graphics or UI development, which is kind of most Rust stuff are CLIs or TUIs, like being back on curses heyday, Turbo Vision and Clipper. | |||||||||||||||||||||||||||||||||||
| ▲ | woodruffw 4 hours ago | parent | next [-] | ||||||||||||||||||||||||||||||||||
Is it? An immense amount of the world’s graphical software is written for native graphical targets like SwiftUI, where the iteration cycle is similarly bound to build times. It’s certainly painful, but I don’t think it’s a non-starter. | |||||||||||||||||||||||||||||||||||
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| ▲ | Klonoar 4 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||
Various Rust UI projects have been working towards hot-reloadable capabilities, based on the work from the Dioxus team. IME it's just not really that big of a deal at this point. YMMV, etc. | |||||||||||||||||||||||||||||||||||
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| ▲ | slopinthebag 2 hours ago | parent | prev [-] | ||||||||||||||||||||||||||||||||||
My rust compiles in the time it takes to switch from my editor to my browser to see the changes incremental recompiles are fast enough imo. Dioxus has hot reloading if you want to go faster and Bevy uses it for hot reloading as well. | |||||||||||||||||||||||||||||||||||
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