| ▲ | woodruffw 4 hours ago |
| Is it? An immense amount of the world’s graphical software is written for native graphical targets like SwiftUI, where the iteration cycle is similarly bound to build times. It’s certainly painful, but I don’t think it’s a non-starter. |
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| ▲ | pjmlp 2 hours ago | parent [-] |
| SwiftUI has an incremental compiler with interactive workflows. |
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| ▲ | woodruffw an hour ago | parent [-] | | Rust has an incremental compiler. And TMU SwiftUI’s live preview is essentially a very rough approximation of what the actual build would produce; it’s not a suitable replacement for a real build when developing a non-trivial UI. | | |
| ▲ | pjmlp an hour ago | parent [-] | | The experiences still fails short of XCode or Playground, hence why Slint has its own scripting language. | | |
| ▲ | woodruffw 34 minutes ago | parent [-] | | Sure, I don't disagree. It's just not clear to me that developers actually index that heavily on hot reloading to begin with. |
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