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Bluestein 4 hours ago

> We were entering game configuration tools, and there was a choice of Roland. Supaplex had especially visible Roland choice. But nobody knew what is that Roland.

I distinctly remember this.-

PS. In retrospect I wonder how it came to be that devs actually put in the effort/resources to code for such not-so-widely adopted hardware.-

questionableans 2 hours ago | parent [-]

Were Roland MIDI keyboards used by the developers to capture game audio tracks as played by musicians? Maybe they already had the driver code from that.

Bluestein 2 hours ago | parent [-]

That's a cogent theory, also, in that I am sure many game composers used Roland hardware. So you were basically, "playing it back non-lossy" as "intended by the composer", in many ways.-