| ▲ | LoganDark a day ago | |||||||||||||||||||||||||||||||
Unity is cross-platform so it's a few button clicks to build for Mac, but for some reason nobody does it anymore | ||||||||||||||||||||||||||||||||
| ▲ | hmry a day ago | parent [-] | |||||||||||||||||||||||||||||||
It's only easy if you own a mac, otherwise it's somewhere between annoying and impossible. Last time I tried it, you needed a mac if you wanted to: - use AoT compilation (IL2CPP) instead of JIT - use any native libraries (or use any assets that depend on native libraries) - sign your executable And that was before Apple Silicon, I would be surprised if it's gotten any easier | ||||||||||||||||||||||||||||||||
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