Remix.run Logo
hmry a day ago

It's only easy if you own a mac, otherwise it's somewhere between annoying and impossible.

Last time I tried it, you needed a mac if you wanted to:

- use AoT compilation (IL2CPP) instead of JIT

- use any native libraries (or use any assets that depend on native libraries)

- sign your executable

And that was before Apple Silicon, I would be surprised if it's gotten any easier

trinsic2 a day ago | parent | next [-]

I feel like Apple makes MacOS really difficult to use with all the unessessary security components. Plus they treat there users like idiots, they hide advanced operations behind keyboard shortcuts. Then there's the need to control the ecosystem.

LoganDark 20 hours ago | parent [-]

I don't find the keyboard shortcuts to be inconvenient, or maliciously "hidden". I just recognize that most of the stuff I do on a daily basis is above how most users work with their computers. Besides, it's faster for me to use a keyboard than mouse anyway

robin_reala 17 hours ago | parent | prev [-]

Presumably the dev owns a Mac, as the first one is available there.

LoganDark 17 hours ago | parent [-]

The first game is from like a decade ago, so the same dev machine might not be able to build for today's Apple Silicon.