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quasarj a day ago

That's good to hear. I never even tried to make anything for macOS because I opened Xcode and.. well, you know.

throwaway219450 20 hours ago | parent | next [-]

If you write Qt applications, Qt Creator is perfectly usable and as it's cross-platform you only need to be familiar with one IDE. It ships with its own deploy command which packages the app. You still need to run code signing/notarization last time I checked, but if the complaint is the XCode GUI then no problem there.

ChrisMarshallNY a day ago | parent | prev [-]

Nah. I usually use Xcode GUI, but there's been a lot of discussion about using a CLI workflow, for many years. Should be easy to find.

Hope you like long argument lists. xcodebuild has a crazy long parameter list.

https://developer.apple.com/documentation/xcode/xcode-comman...

1vuio0pswjnm7 11 hours ago | parent | next [-]

Text-only, no Javascript

https://developer.apple.com/tutorials/data/documentation/xco...

2011: https://manpagez.com/man/1/xcodebuild/

2016: https://keith.github.io/xcode-man-pages/xcodebuild.1.html

Source code for xcodebuild not public

?

jamesfinlayson 20 hours ago | parent | prev [-]

From my experience the CLI works but is not well documented.

ChrisMarshallNY 18 hours ago | parent [-]

They rely on manpages, but using CLI tools is old enough, that there’s been plenty of online discussion on the practice.

LLMs will often use CLI tools. In my experience, they loves their CLI.