| ▲ | RetroTechie 2 hours ago | |||||||
Out of curiosity: In your opinion, could a minimal system to develop in Odin be squeezed into a device like the one(s) you targeted? That's assuming maybe some tweaks to the toolset, doing without some niceties, but not cutting core features out of the language. Asking 'cause I have a passing interest in programming languages that allow for native development on really small implementations (think sub-1MB on bare metal). The list of candidates doesn't seem long. | ||||||||
| ▲ | andyfilms1 an hour ago | parent [-] | |||||||
Odin is not like JS or something where you'd need a VM or transpilation process to target an embedded system. It's just C with nicer syntax and modern data structures, there's no "squeezing" required. You just compile for the target you want to run on. Here's a UI framework, if you scroll down you'll see it on a Raspi Pico: https://github.com/MadlyFX/Ansuz | ||||||||
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