| ▲ | andyfilms1 an hour ago | |
Odin is not like JS or something where you'd need a VM or transpilation process to target an embedded system. It's just C with nicer syntax and modern data structures, there's no "squeezing" required. You just compile for the target you want to run on. Here's a UI framework, if you scroll down you'll see it on a Raspi Pico: https://github.com/MadlyFX/Ansuz | ||
| ▲ | RetroTechie 13 minutes ago | parent [-] | |
I think you missed "native development". I'll rephrase: Could a toolset to develop in Odin be made to run on (not just target) an STM32 microcontroller like you used? > It's just C with nicer syntax and modern data structures That suggests the above would (in theory) be possible for any device that's roughly in the same class as "can run a C compiler". Correct? | ||