| ▲ | multjoy 3 hours ago | |||||||||||||||||||||||||||||||||||||
What people generally want is time, and then if you have time you obviously need to spend it somewhere. If not work or home, then literally a third space. >t’s hard to answer and I think partially for better or worse why markets are often a useful tool to o help figure it out The point of the article is that the markets are blind to this sort of social good. | ||||||||||||||||||||||||||||||||||||||
| ▲ | infecto 3 hours ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||
I am not convinced any other entity can do “social good” on average better than some form of a market. The simpler explanation here is that board games are still a niche hobby and not a lot of folks play them to require a third space. And these third spaces generally still exist but they require some organization. The point of my comment is I don’t agree with the article. Back to what I said. Kids don’t even play outside anymore and I don’t think it’s because the market took away third spaces and is a much more complicated problem. | ||||||||||||||||||||||||||||||||||||||
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| ▲ | treis an hour ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||
We have more time than ever. Adults just choose to use it arguing on the Internet instead of building a free 3rd space for teens. | ||||||||||||||||||||||||||||||||||||||