| ▲ | jchw 3 hours ago | ||||||||||||||||
I think you are taking it a step too far. First of all, unlike film, we are not recording reality in any way, every pixel that appears on screen is there because we put it there. I'd argue a closer parallel is a cartoon. And something like cartoon inbetweening is not an example of imperfect frames. These are in fact, perfect and even carefully crafted frames. It's one thing if the frame halfway through an animation looks a bit "funny", but is still completely logically correct. It is another if the intermediate state of the animation legitimately doesn't make any sense and is just the result of not really caring about what actually goes on during the animation. In that case I'd almost rather just not have the animation at all, or just have a simpler one. | |||||||||||||||||
| ▲ | jakelazaroff 2 hours ago | parent | next [-] | ||||||||||||||||
We do this in cartoons as well. Check out this Spider-Verse animator breaking down a shot of Gwen drumming. [1] If you look at individual frames, there are all sorts of details that make no logical sense. In one frame, she actually has three hands! But it looks great if you see it in motion. | |||||||||||||||||
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| ▲ | fasterik 3 hours ago | parent | prev | next [-] | ||||||||||||||||
We're not recording reality, but we're trying to create convincing and aesthetically pleasing effects for brains that evolved in reality. | |||||||||||||||||
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| ▲ | iterateoften 3 hours ago | parent | prev [-] | ||||||||||||||||
Frame transitions in film do not in fact exist in reality. They are added in the editing room or through manipulation of the recording mechanism fyi. | |||||||||||||||||