| ▲ | jchw 3 hours ago | |
That is exactly what I'm talking about, though. This is not what is happening with buggy computer UI animations: these are not carefully crafted to look better in motion, they're actually only considered acceptable because it's kind of difficult to see the mistakes in the animation. Whereas cartoon animating, you could argue the details don't make logical sense, but that's only to someone who doesn't understand the principles of animation. You can't explain away glitchy weird UI transitions this way because they're pretty much universally not intentional. They're usually just taking the technical path of least resistance. | ||
| ▲ | jakelazaroff 3 hours ago | parent [-] | |
No one is defending outright buggy animations. OP is just saying the idea that every frame should make logical sense on its own ignores how animation actually works (and they're correct). | ||