| ▲ | simonw 5 hours ago | |||||||||||||||||||||||||||||||
Ed's argument for why "AI is slowing down" rests on company spending caps, in particular the Uber $1,500/engineer/tool cap. I interpret the exact same evidence in the opposite direction. A year ago the idea that a company would spend $1,500/month/employee on AI tooling felt absurd, what could people possible want to do with AI that would cost that much? Then coding agents (and, increasingly, general purpose agents) happened and suddenly companies are having to set limits because otherwise the demand from their employees is too high. The TAM of these AI companies just leapt up to $1,500/knowledge-worker/month, how is that "slowing down"? | ||||||||||||||||||||||||||||||||
| ▲ | gdcbe 5 hours ago | parent | next [-] | |||||||||||||||||||||||||||||||
Maybe in USA in big tech where companies give absurd wages to engineers anyway in some states, that might be acceptable. But to make their ROI they need that (and more) to be spend world wide... no way that is gonna be a budget that is gonna fly in the long term... Companies love to cut costs, and just like they axe employee numbers at will, they will just as well make that kind of budget quickly dissapear the moment they realize they can go a different path for same or better value... Or simply because share holder short-term value demands it... | ||||||||||||||||||||||||||||||||
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| ▲ | remich 4 hours ago | parent | prev [-] | |||||||||||||||||||||||||||||||
It's also not $1,500 per month per engineer. It's that per month per engineer per tool. Which means it could easily be at least $3,000 (Claude Code and Cursor) or $4,500 if Codex was also an option on top of those two. And as you have written on your blog it's a soft cap that can be exceeded with justification. | ||||||||||||||||||||||||||||||||