| ▲ | Scroll_Swe 2 hours ago |
| These articles are always excellent. PS1 games do not hold up so good, but PS2 games uprezzed to 1440p-4k are basically perfect imo. |
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| ▲ | Narishma 2 hours ago | parent | next [-] |
| They hold up pretty well when you play them as they were originally supposed to: on a CRT if you can or using emulators' CRT filters if you can't. Trying to play them at very high resolutions on crisp LCD displays is the worst way to go IMO. |
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| ▲ | stuxnet79 35 minutes ago | parent | next [-] | | > They hold up pretty well when you play them as they were originally supposed to: on a CRT if you can or using emulators' CRT filters if you can't On the emulator side I would definitely recommend Duckstation. It's performant, has great UI / UX and also has a great CRT filter available that more or less recreates the original look, even slightly warping the image to make you feel like you are staring into a TV tube. | |
| ▲ | patmorgan23 13 minutes ago | parent | prev | next [-] | | Yeah, any 8/16-bit pixel are t wasn't made to be viewed on a screen with that high a resolution. CRTs smoosh/blur the image a bit so you don't see all the hardlines. | |
| ▲ | hmry an hour ago | parent | prev [-] | | It's interesting how different it is from the N64, which was seemingly designed to produce perfectly correct pixels even though no player would own displays that could really show the difference. I guess that's what you get when you let SGI design the GPU. |
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| ▲ | stuxnet79 an hour ago | parent | prev | next [-] |
| > PS1 games do not hold up so good Eeh ... speak for yourself. PS1 did mark the dawn of the 3D era for home consoles. There are lots of people who are into the low poly 3D models with the characteristic PS1 "wobble". Sure a lot of it may be nostalgia but it does have its charm and I can say it's grown a lot on me over time. Especially once I learned about the PS1's unique hardware limitations. If my social media feed is anything to go by "PS1 graphics" are having a bit of a revival with lots of people trying to recreate that look. |
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| ▲ | thenthenthen 42 minutes ago | parent | prev | next [-] |
| It is quite amazing to me to see the specs and what developers managed to squeeze out of that! |
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| ▲ | stuxnet79 19 minutes ago | parent [-] | | Yes an entire generation of games running on a mere 2MB of RAM and 1MB of VRAM. The crazy thing too was how much a step up PS2 was compared to PS1 in terms of available compute and sheer horsepower. But even that wasn't enough for a sandbox game like GTA 3 to run without a lot of clever tricks [1] [1] https://youtu.be/cIbCxbrBCys?si=cLMr4-7ubGD4fNWi |
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| ▲ | a-french-anon an hour ago | parent | prev [-] |
| The 2D ones (e.g. Symphony of the Night) do. |