| ▲ | oezi 7 hours ago | |||||||||||||||||||||||||
I tried the tutorial, but got confused by when to start/stop time and it made everything become desynchronized from your tutorial instructions. I then started the time again, when I shouldn't have and realized that I would have to do all the calculations all over. You should either manage the time or give dynamic instructions. | ||||||||||||||||||||||||||
| ▲ | epaga 7 hours ago | parent [-] | |||||||||||||||||||||||||
Thanks - yeah this is a tricky problem since on the one hand I don't want to frustrate users not being able to pause/unpause but on the other hand I need to not let them unpause too soon and have the ship be in the wrong position. Currently it should be blocking unpausing until step 7 or so... and it also should auto-pause once the ship reaches step 8(?). I did both of these things for the reason you're saying, but maybe I need to do it even more "locked down", at least for the Basic Tutorial. | ||||||||||||||||||||||||||
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