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sheept an hour ago

The distinction makes sense, but I wonder if the bill will inadvertently incentivize games to move to subscription based models, which would be ultimately be a worse experience for consumers.

darkwizard42 31 minutes ago | parent [-]

Ultimately consumers can then make a better choice, to simply drop those subscription based games.

kube-system 7 minutes ago | parent | next [-]

They could, but there is very little evidence to show that a dislike for subscription models outweighs people's desire to consume quality content.

Evidence is strong that people follow the content they want, and then secondarily choose the least friction delivery model.

traderj0e 18 minutes ago | parent | prev [-]

Doesn't even seem like a bad choice. If it's truly an online game, subscription makes sense.