| ▲ | sheept an hour ago |
| The distinction makes sense, but I wonder if the bill will inadvertently incentivize games to move to subscription based models, which would be ultimately be a worse experience for consumers. |
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| ▲ | darkwizard42 31 minutes ago | parent [-] |
| Ultimately consumers can then make a better choice, to simply drop those subscription based games. |
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| ▲ | kube-system 7 minutes ago | parent | next [-] | | They could, but there is very little evidence to show that a dislike for subscription models outweighs people's desire to consume quality content. Evidence is strong that people follow the content they want, and then secondarily choose the least friction delivery model. | |
| ▲ | traderj0e 18 minutes ago | parent | prev [-] | | Doesn't even seem like a bad choice. If it's truly an online game, subscription makes sense. |
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